Dragon Rider

In this exciting VR game, the player gets to be a dragon rider, and must destroy a fleet of ships by breathing dragon fire on them. The player wears a Quest Pro headset while seating in a special chair that gives haptic feedback and tilts and rotates based on how the dragon is flying in the game.
I created this game over the course of 2 weeks, as part of the Buidling Virtual Worlds course in the Master of Entertainment Technology program at Carnegie Mellon. I was one of the progreammers and designers, and worked alongside Pearson Zhu, Snow Yi, Laura Yang, and Jiajian Zhang.