source: opengl-game/OpenGLGame.vcxproj

feature/imgui-sdl
Last change on this file was 6d698e5, checked in by Dmitry Portnoy <dportnoy@…>, 5 weeks ago

Upgrade to Visual Studio 2022

  • Property mode set to 100644
File size: 8.4 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Debug|x64">
13 <Configuration>Debug</Configuration>
14 <Platform>x64</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|x64">
17 <Configuration>Release</Configuration>
18 <Platform>x64</Platform>
19 </ProjectConfiguration>
20 </ItemGroup>
21 <ItemGroup>
22 <ClCompile Include="crash-logger.cpp" />
23 <ClCompile Include="FileStackWalker.cpp" />
24 <ClCompile Include="game-gui-glfw.cpp" />
25 <ClCompile Include="graphics-pipeline_opengl.cpp" />
26 <ClCompile Include="IMGUI\imgui.cpp" />
27 <ClCompile Include="IMGUI\imgui_demo.cpp" />
28 <ClCompile Include="IMGUI\imgui_draw.cpp" />
29 <ClCompile Include="IMGUI\imgui_impl_glfw.cpp" />
30 <ClCompile Include="IMGUI\imgui_impl_opengl3.cpp" />
31 <ClCompile Include="IMGUI\imgui_widgets.cpp" />
32 <ClCompile Include="logger.cpp" />
33 <ClCompile Include="main-opengl.cpp" />
34 <ClCompile Include="opengl-game.cpp" />
35 <ClCompile Include="StackWalker.cpp" />
36 </ItemGroup>
37 <ItemGroup>
38 <ClInclude Include="compiler.hpp" />
39 <ClInclude Include="consts.hpp" />
40 <ClInclude Include="crash-logger.hpp" />
41 <ClInclude Include="FileStackWalker.h" />
42 <ClInclude Include="game-gui-glfw.hpp" />
43 <ClInclude Include="game-gui.hpp" />
44 <ClInclude Include="graphics-pipeline.hpp" />
45 <ClInclude Include="graphics-pipeline_opengl.hpp" />
46 <ClInclude Include="IMGUI\imconfig.h" />
47 <ClInclude Include="IMGUI\imgui.h" />
48 <ClInclude Include="IMGUI\imgui_impl_glfw.h" />
49 <ClInclude Include="IMGUI\imgui_impl_opengl3.h" />
50 <ClInclude Include="IMGUI\imgui_internal.h" />
51 <ClInclude Include="IMGUI\imstb_rectpack.h" />
52 <ClInclude Include="IMGUI\imstb_textedit.h" />
53 <ClInclude Include="IMGUI\imstb_truetype.h" />
54 <ClInclude Include="IMGUI\stb_rect_pack.h" />
55 <ClInclude Include="IMGUI\stb_textedit.h" />
56 <ClInclude Include="IMGUI\stb_truetype.h" />
57 <ClInclude Include="logger.hpp" />
58 <ClInclude Include="opengl-game.hpp" />
59 <ClInclude Include="StackWalker.h" />
60 </ItemGroup>
61 <ItemGroup>
62 <None Include="gl-shaders\asteroid.frag" />
63 <None Include="gl-shaders\asteroid.vert" />
64 <None Include="gl-shaders\explosion.frag" />
65 <None Include="gl-shaders\explosion.vert" />
66 <None Include="gl-shaders\laser.frag" />
67 <None Include="gl-shaders\laser.vert" />
68 <None Include="gl-shaders\ship.frag" />
69 <None Include="gl-shaders\ship.vert" />
70 </ItemGroup>
71 <PropertyGroup Label="Globals">
72 <VCProjectVersion>16.0</VCProjectVersion>
73 <ProjectGuid>{7BED9D8B-405D-4051-B872-7090AA360091}</ProjectGuid>
74 <RootNamespace>OpenGLGame</RootNamespace>
75 <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
76 </PropertyGroup>
77 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
78 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
79 <ConfigurationType>Application</ConfigurationType>
80 <UseDebugLibraries>true</UseDebugLibraries>
81 <PlatformToolset>v143</PlatformToolset>
82 <CharacterSet>MultiByte</CharacterSet>
83 </PropertyGroup>
84 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
85 <ConfigurationType>Application</ConfigurationType>
86 <UseDebugLibraries>false</UseDebugLibraries>
87 <PlatformToolset>v143</PlatformToolset>
88 <WholeProgramOptimization>true</WholeProgramOptimization>
89 <CharacterSet>MultiByte</CharacterSet>
90 </PropertyGroup>
91 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
92 <ConfigurationType>Application</ConfigurationType>
93 <UseDebugLibraries>true</UseDebugLibraries>
94 <PlatformToolset>v143</PlatformToolset>
95 <CharacterSet>MultiByte</CharacterSet>
96 </PropertyGroup>
97 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
98 <ConfigurationType>Application</ConfigurationType>
99 <UseDebugLibraries>false</UseDebugLibraries>
100 <PlatformToolset>v143</PlatformToolset>
101 <WholeProgramOptimization>true</WholeProgramOptimization>
102 <CharacterSet>MultiByte</CharacterSet>
103 </PropertyGroup>
104 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
105 <ImportGroup Label="ExtensionSettings">
106 </ImportGroup>
107 <ImportGroup Label="Shared">
108 </ImportGroup>
109 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
110 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
111 </ImportGroup>
112 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
113 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
114 </ImportGroup>
115 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
116 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
117 </ImportGroup>
118 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
119 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
120 </ImportGroup>
121 <PropertyGroup Label="UserMacros" />
122 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
123 <IncludePath>include;$(IncludePath)</IncludePath>
124 <LibraryPath>lib;$(LibraryPath)</LibraryPath>
125 </PropertyGroup>
126 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
127 <ClCompile>
128 <WarningLevel>Level3</WarningLevel>
129 <Optimization>Disabled</Optimization>
130 <SDLCheck>true</SDLCheck>
131 <ConformanceMode>true</ConformanceMode>
132 <LanguageStandard>stdcpp17</LanguageStandard>
133 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
134 </ClCompile>
135 <Link>
136 <SubSystem>Console</SubSystem>
137 <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
138 </Link>
139 </ItemDefinitionGroup>
140 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
141 <ClCompile>
142 <WarningLevel>Level3</WarningLevel>
143 <Optimization>Disabled</Optimization>
144 <SDLCheck>true</SDLCheck>
145 <ConformanceMode>true</ConformanceMode>
146 </ClCompile>
147 <Link>
148 <SubSystem>Console</SubSystem>
149 </Link>
150 </ItemDefinitionGroup>
151 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
152 <ClCompile>
153 <WarningLevel>Level3</WarningLevel>
154 <Optimization>MaxSpeed</Optimization>
155 <FunctionLevelLinking>true</FunctionLevelLinking>
156 <IntrinsicFunctions>true</IntrinsicFunctions>
157 <SDLCheck>true</SDLCheck>
158 <ConformanceMode>true</ConformanceMode>
159 </ClCompile>
160 <Link>
161 <SubSystem>Console</SubSystem>
162 <EnableCOMDATFolding>true</EnableCOMDATFolding>
163 <OptimizeReferences>true</OptimizeReferences>
164 </Link>
165 </ItemDefinitionGroup>
166 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
167 <ClCompile>
168 <WarningLevel>Level3</WarningLevel>
169 <Optimization>MaxSpeed</Optimization>
170 <FunctionLevelLinking>true</FunctionLevelLinking>
171 <IntrinsicFunctions>true</IntrinsicFunctions>
172 <SDLCheck>true</SDLCheck>
173 <ConformanceMode>true</ConformanceMode>
174 </ClCompile>
175 <Link>
176 <SubSystem>Console</SubSystem>
177 <EnableCOMDATFolding>true</EnableCOMDATFolding>
178 <OptimizeReferences>true</OptimizeReferences>
179 </Link>
180 </ItemDefinitionGroup>
181 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
182 <ImportGroup Label="ExtensionTargets">
183 </ImportGroup>
184</Project>
Note: See TracBrowser for help on using the repository browser.