source: opengl-game/crash-logger.hpp

feature/imgui-sdl
Last change on this file was 301c90a, checked in by Dmitry Portnoy <dportnoy@…>, 16 months ago

Implement the start of a generic UI system built on top of IMGUI, which can reposition elements when the screen is resized, and use it in VulkanGame

  • Property mode set to 100644
File size: 196 bytes
Line 
1#ifndef _CRASH_LOGGER_H
2#define _CRASH_LOGGER_H
3
4class CrashLogger {
5public:
6 CrashLogger(int(*mainFunc)(int, char*[]), int argc, char* argv[]);
7 ~CrashLogger();
8};
9
10#endif // _CRASH_LOGGER_H
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