source: advance-wars/AndroidManifest.xml

Last change on this file was 113d7cf, checked in by dportnoy <devnull@…>, 14 years ago

Implemented saving/loading of the map and the units on it. Also did some package refactoring (renamed com.medievaltech.game to com.medievaltech.unit and moved some classes into com.medievaltech.advancewars)

  • Property mode set to 100644
File size: 737 bytes
RevLine 
[9b1f66b]1<?xml version="1.0" encoding="utf-8"?>
2<manifest xmlns:android="http://schemas.android.com/apk/res/android"
[abe7b3d]3 package="com.medievaltech.advancewars"
[9b1f66b]4 android:versionCode="1"
5 android:versionName="1.0">
[113d7cf]6<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"></uses-permission>
[9b1f66b]7 <application android:icon="@drawable/icon" android:label="@string/app_name">
[113d7cf]8 <activity android:name="Game"
[9b1f66b]9 android:label="@string/app_name">
10 <intent-filter>
11 <action android:name="android.intent.action.MAIN" />
12 <category android:name="android.intent.category.LAUNCHER" />
13 </intent-filter>
14 </activity>
15
16 </application>
17
18
19</manifest>
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