package com.example.game; import java.util.List; import android.graphics.Point; public abstract class Unit { public Unit() { } public int maxHealth; public int currentHealth; public int maxFuel; public int currentFuel; public int sightRange; public int move; public int minAttackRange; public int maxAttackRange; public Point location; public abstract boolean move(Point point); public abstract boolean attack(Point point); public abstract List getRange(); public abstract List getAttackRange(); public void die() { } }