source: advance-wars/src/com/example/game/Unit.java@ 15ddb57

Last change on this file since 15ddb57 was 15ddb57, checked in by aluthra <devnull@…>, 14 years ago

More game objects

  • Property mode set to 100644
File size: 723 bytes
Line 
1package com.example.game;
2
3import java.util.List;
4
5import android.graphics.Point;
6
7public abstract class Unit
8{
9 public Unit()
10 {
11
12 }
13 public enum Type
14 {
15 LAND,SEA
16 }
17
18 public Type type;
19 public Player owner;
20
21 public int maxHealth;
22 public int currentHealth;
23
24 public int maxFuel;
25 public int currentFuel;
26
27 public int sightRange;
28 public int move;
29
30 public int minAttackRange;
31 public int maxAttackRange;
32 public Point location;
33
34 public abstract boolean move(Point point);
35 public abstract boolean attack(Point point);
36
37 public abstract List<Point> getRange();
38 public abstract List<Point> getAttackRange();
39
40 public void die()
41 {
42
43 }
44
45
46
47
48
49
50
51
52}
Note: See TracBrowser for help on using the repository browser.