Last change
on this file was 41c11dd, checked in by dportnoy <devnull@…>, 13 years ago |
Added cities to the game, moved the map to a new static class, and added incomplete support for capturing cities with soldiers.
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Property mode
set to
100644
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File size:
549 bytes
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1 | package com.medievaltech.advancewars;
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2 |
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3 | import android.graphics.Canvas;
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4 | import android.graphics.Point;
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5 |
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6 | public class City {
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7 | public Player owner;
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8 |
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9 | public int maxHealth;
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10 | public int currentHealth;
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11 |
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12 | public int sightRange;
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13 |
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14 | public Point location;
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15 |
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16 | public City() {
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17 | owner = null;
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18 | maxHealth = 10;
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19 | currentHealth = 10;
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20 | }
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21 |
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22 | public void draw(Canvas c, int x, int y) {
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23 | if(owner == null)
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24 | c.drawRect(x-20, y-20, x+20, y+20, Player.neutralColor);
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25 | else
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26 | c.drawRect(x-20, y-20, x+20, y+20, owner.getColor());
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27 | }
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28 | }
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