package com.medievaltech.game; import android.graphics.Canvas; import android.graphics.Point; public class Map { private Tile[][] grid; public Point offset; public Map(int width, int height, Point offset) { grid = new Tile[width][height]; this.offset = offset; } public Map(Tile t, int width, int height, Point offset) { grid = new Tile[width][height]; this.offset = offset; for(int x=0; x