source: advance-wars/src/com/medievaltech/game/Soldier.java@ bbee931

Last change on this file since bbee931 was bbee931, checked in by Avil <devnull@…>, 14 years ago

Merge with 4ea71410ecc8df175ca6d416dbdb0f393e2b3431

  • Property mode set to 100644
File size: 760 bytes
RevLine 
[abe7b3d]1package com.medievaltech.game;
[a0f5455]2
3import java.util.List;
4
[1a1e8c7]5import android.graphics.Paint;
[a0f5455]6import android.graphics.Point;
7
8public class Soldier extends Unit{
[1a1e8c7]9 public Soldier(Paint p) {
10 super(p);
11 }
12
[a0f5455]13 @Override
[a79ce1b]14 public void move(Point point) {
[a0f5455]15 // TODO Auto-generated method stub
[a79ce1b]16
[a0f5455]17 }
18
19 @Override
[a79ce1b]20 public void attack(Point point) {
[a0f5455]21 // TODO Auto-generated method stub
[a79ce1b]22
[a0f5455]23 }
24
25 @Override
26 public List<Point> getRange() {
27 // TODO Auto-generated method stub
28 return null;
29 }
30
31 @Override
32 public void die()
33 {
34
35 }
36
37 @Override
38 public List<Point> getAttackRange() {
39 // TODO Auto-generated method stub
40 return null;
41 }
[a79ce1b]42
43 @Override
44 public void draw() {
45 // TODO Auto-generated method stub
46
47 }
[a0f5455]48
49
50
51
52}
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