Last change
on this file since 1a1e8c7 was 1a1e8c7, checked in by dportnoy <devnull@…>, 14 years ago |
Added a basic draw function to Unit and made some other minor code changes.
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Property mode
set to
100644
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File size:
710 bytes
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1 | package com.medievaltech.game;
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2 |
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3 | import java.util.List;
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4 |
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5 | import android.graphics.Paint;
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6 | import android.graphics.Point;
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7 |
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8 | public class Soldier extends Unit{
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9 | public Soldier(Paint p) {
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10 | super(p);
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11 | }
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12 |
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13 | @Override
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14 | public boolean move(Point point) {
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15 | // TODO Auto-generated method stub
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16 | return false;
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17 | }
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18 |
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19 | @Override
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20 | public boolean attack(Point point) {
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21 | // TODO Auto-generated method stub
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22 | return false;
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23 | }
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24 |
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25 | @Override
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26 | public List<Point> getRange() {
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27 | // TODO Auto-generated method stub
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28 | return null;
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29 | }
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30 |
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31 | @Override
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32 | public void die()
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33 | {
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34 |
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35 | }
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36 |
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37 | @Override
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38 | public List<Point> getAttackRange() {
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39 | // TODO Auto-generated method stub
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40 | return null;
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41 | }
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42 |
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43 |
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44 |
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45 |
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46 | }
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