package com.medievaltech.game; import java.util.List; import android.graphics.Paint; import android.graphics.Point; public class Soldier extends Unit{ public Soldier(Paint p) { super(p); } @Override public void move(Point point) { // TODO Auto-generated method stub } @Override public void attack(Point point) { // TODO Auto-generated method stub } @Override public List getRange() { // TODO Auto-generated method stub return null; } @Override public void die() { } @Override public List getAttackRange() { // TODO Auto-generated method stub return null; } }