Last change
on this file since b97a618 was b97a618, checked in by dportnoy <devnull@…>, 14 years ago |
Touching a unit now displays its movement area. Touching a square without a unit will stop displaying any previously displayed movement area. THe movement area is now drawn under the unit itself.
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-
Property mode
set to
100644
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File size:
955 bytes
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Rev | Line | |
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[1a1e8c7] | 1 | package com.medievaltech.game;
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[a0f5455] | 2 |
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[2e798d9] | 3 | import android.graphics.Canvas;
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| 4 | import android.graphics.Paint;
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[a0f5455] | 5 | import android.graphics.Point;
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[2e798d9] | 6 |
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| 7 | public class Tile {
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[a0f5455] | 8 | public enum TerrainType
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| 9 | {
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| 10 | LAND, SEA
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| 11 | }
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| 12 |
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| 13 | TerrainType type;
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| 14 | public double moveCoefficent;
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| 15 | public Unit currentUnit;
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| 16 | public Point point;
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[1a1e8c7] | 17 | private Paint p;
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[a0f5455] | 18 |
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[1a1e8c7] | 19 | public Tile(Paint p) {
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| 20 | this.p = p;
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| 21 | this.currentUnit = null;
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| 22 | }
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| 23 |
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[ebaddd9] | 24 | public Tile(Tile t, Point point) {
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[1a1e8c7] | 25 | this.type = t.type;
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| 26 | this.moveCoefficent = t.moveCoefficent;
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| 27 | this.p = t.p;
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[ebaddd9] | 28 | this.point = point;
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[1a1e8c7] | 29 | }
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| 30 |
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| 31 | public void addUnit(Unit unit) {
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[ebaddd9] | 32 | currentUnit = unit;
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| 33 | unit.location = point;
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[a0f5455] | 34 | }
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| 35 |
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[1a1e8c7] | 36 | public void removeUnit(Unit unit) {
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| 37 | if(currentUnit != null) {
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[a0f5455] | 38 | currentUnit = null;
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| 39 | }
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| 40 |
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| 41 | }
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[2e798d9] | 42 |
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| 43 | public void draw(Canvas c, int x, int y) {
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| 44 | c.drawRect(x, y, x+50, y+50, p);
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[b97a618] | 45 | }
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| 46 |
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| 47 | public void drawUnit(Canvas c, int x, int y) {
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[1a1e8c7] | 48 | if(currentUnit != null)
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| 49 | currentUnit.draw(c, x+25, y+25);
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[2e798d9] | 50 | }
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| 51 | } |
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