package com.medievaltech.unit; import java.util.List; import android.graphics.Paint; import android.graphics.Point; public class Soldier extends Unit{ public Soldier(Paint p) { super(p); move = 3; type = Type.LAND; minAttackRange = 1; maxAttackRange = 1; } @Override public void move(Point point) { // TODO Auto-generated method stub } @Override public void attack(Point point) { // TODO Auto-generated method stub } @Override public List getMovementRange() { return super.getMovementRange(); } @Override public void die() { } @Override public List getAttackRange() { // TODO Auto-generated method stub return null; } }