[fb4fc67] | 1 | package main;
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| 2 |
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| 3 | import java.awt.Graphics;
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| 4 | import java.util.Iterator;
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| 5 | import java.util.LinkedList;
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| 6 | import gamegui.Animation;
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| 7 |
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| 8 | public class Entity {
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| 9 | String name;
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| 10 | Animation img;
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| 11 | Location loc;
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| 12 | long timeLastUpdated;
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| 13 | public boolean remove;
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| 14 | LinkedList<Action> actions;
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| 15 |
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| 16 | public Entity(final String name, final Animation img) {
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| 17 | this.name = name;
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| 18 | this.img = img;
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| 19 | this.loc = new Location(0.0, 0.0);
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| 20 | this.timeLastUpdated = 0L;
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| 21 | this.remove = false;
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| 22 | this.actions = new LinkedList<Action>();
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| 23 | }
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| 24 |
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| 25 | public Entity(final Entity copy) {
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| 26 | this.name = new String(copy.name);
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| 27 | this.img = new Animation(copy.img);
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| 28 | this.loc = new Location(copy.loc);
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| 29 | this.timeLastUpdated = 0L;
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| 30 | this.remove = false;
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| 31 | this.actions = new LinkedList<Action>();
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| 32 | final Iterator<Action> iter = copy.actions.iterator();
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| 33 | while (iter.hasNext()) {
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| 34 | this.actions.add(iter.next().copy());
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| 35 | }
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| 36 | }
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| 37 |
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| 38 | public void setLocation(final Location loc) {
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| 39 | this.loc.setLocation(loc);
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| 40 | }
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| 41 |
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| 42 | public void draw(final Graphics g) {
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| 43 | this.img.draw(g, this.loc.getX(), this.loc.getY() + this.img.getHeight() / 2);
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| 44 | }
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| 45 |
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| 46 | public void update(final LinkedList<Entity> lstObjects, final LinkedList<Unit> lstTargets) {
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| 47 | for (final Action cur : this.actions) {
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| 48 | if (cur.readyToPerform()) {
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| 49 | this.perform(cur, lstObjects, lstTargets);
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| 50 | }
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| 51 | }
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| 52 | }
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| 53 |
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| 54 | public void perform(final Action action, final LinkedList<Entity> lstObjects, final LinkedList<Unit> lstTargets) {
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| 55 | }
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| 56 | } |
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