[fb4fc67] | 1 | package main;
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| 2 |
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| 3 | import java.awt.Color;
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| 4 | import java.awt.Graphics;
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| 5 | import java.util.LinkedList;
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| 6 | import gamegui.Animation;
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| 7 |
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| 8 | public class Projectile extends Entity {
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| 9 | public static long explodedDuration = 300L;
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| 10 |
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| 11 | public boolean exploded;
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| 12 | public long timeExploded;
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| 13 |
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| 14 | private int damage;
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| 15 | private Location targetLoc;
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| 16 | private Unit target;
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| 17 | private int speed;
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| 18 |
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| 19 | public Projectile(final String name, final Animation img, final int speed, final Location targetLoc, final Unit target, final int damage) {
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| 20 | super(name, img);
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| 21 | this.speed = speed;
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| 22 | this.targetLoc = targetLoc;
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| 23 | this.target = target;
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| 24 | this.damage = damage;
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| 25 | this.exploded = false;
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| 26 | this.actions.add(new Action.Move(20L));
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| 27 | }
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| 28 |
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| 29 | public int getDamage() {
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| 30 | return this.damage;
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| 31 | }
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| 32 |
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| 33 | public Unit getTarget() {
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| 34 | return this.target;
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| 35 | }
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| 36 |
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| 37 | @Override
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| 38 | public void perform(final Action action, final LinkedList<Entity> lstObjects, final LinkedList<Unit> lstTargets) {
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| 39 | if (action instanceof Action.Move) {
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| 40 | this.perform((Action.Move)action, lstObjects, lstTargets);
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| 41 | }
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| 42 | }
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| 43 |
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| 44 | public void perform(final Action.Move action, final LinkedList<Entity> lstObjects, final LinkedList<Unit> lstTargets) {
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| 45 | if (this.exploded) {
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| 46 | return;
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| 47 | }
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| 48 | if (this.loc.moveToTarget(this.targetLoc.getX(), this.targetLoc.getY(), (System.currentTimeMillis() - action.timeLastPerformed) * this.speed / 1000L)) {
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| 49 | this.remove = true;
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| 50 | this.target.takeDamage(this.damage);
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| 51 | if (this.target.getHitpoints() == 0) {
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| 52 | this.target.remove = true;
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| 53 | }
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| 54 | }
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| 55 | }
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| 56 |
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| 57 | @Override
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| 58 | public void draw(final Graphics g) {
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| 59 | if (this.exploded) {
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| 60 | if (System.currentTimeMillis() - this.timeExploded >= Projectile.explodedDuration) {
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| 61 | this.remove = true;
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| 62 | }
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| 63 | else {
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| 64 | g.setColor(new Color(255, 0, 0, 100));
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| 65 | g.fillOval(this.loc.getX() - 15, this.loc.getY() - 15, 30, 30);
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| 66 | }
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| 67 | }
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| 68 | else {
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| 69 | this.img.draw(g, this.loc.getX(), this.loc.getY() + this.img.getHeight() / 2);
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| 70 | }
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| 71 | }
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| 72 | } |
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