source: lost-haven/gamegui/Label.java

Last change on this file was 8edd04e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 4 years ago

Make the decompiled game code compile successfully

  • Property mode set to 100644
File size: 1.4 KB
Line 
1package gamegui;
2
3import java.awt.*;
4
5public class Label extends Member {
6
7 private String text;
8 private Font font;
9 private Align alignment;
10
11 public Label(String newName, int newX, int newY, int newWidth, int newHeight, String newText, Font newFont) {
12 super(newName, newX, newY, newWidth, newHeight);
13 this.text = newText;
14 this.font = newFont;
15 this.alignment = Align.Center;
16 }
17
18 public Label(String newName, int newX, int newY, int newWidth, int newHeight, String newText, Font newFont, Align alignment) {
19 super(newName, newX, newY, newWidth, newHeight);
20 this.text = newText;
21 this.font = newFont;
22 this.alignment = alignment;
23 }
24
25 public void setText(String s) {
26 this.text = s;
27 }
28
29 public void draw(Graphics g) {
30 FontMetrics metrics = g.getFontMetrics(this.font);
31 g.setColor(Color.green);
32 g.setFont(this.font);
33 switch (this.alignment) {
34 case Center:
35 g.drawString(this.text, getX() + (getWidth() - metrics.stringWidth(this.text)) / 2, getY() + (getHeight() + metrics.getHeight()) / 2 - 2);
36 break;
37 case Right:
38 g.drawString(this.text, getX() + getWidth() - metrics.stringWidth(this.text), getY() + (getHeight() + metrics.getHeight()) / 2 - 2);
39 break;
40 case Left:
41 g.drawString(this.text, getX(), getY() + (getHeight() + metrics.getHeight()) / 2 - 2);
42 break;
43 }
44 }
45}
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