Last change
on this file since 8edd04e was 8edd04e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 4 years ago |
Make the decompiled game code compile successfully
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Property mode
set to
100644
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File size:
635 bytes
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[8edd04e] | 1 | package main;
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| 2 |
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| 3 | import java.awt.image.BufferedImage;
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| 4 |
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| 5 | public class ArtifactPoint extends Structure {
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| 6 |
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| 7 | private Point target;
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| 8 |
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| 9 | public ArtifactPoint(StructureType type, BufferedImage img) {
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| 10 | super(type, img, true);
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| 11 | this.target = null;
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| 12 | }
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| 13 |
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| 14 | public ArtifactPoint(StructureType type, String imgFile, boolean passable) {
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| 15 | super(type, imgFile, passable);
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| 16 | this.target = null;
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| 17 | }
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| 18 |
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| 19 | public ArtifactPoint(ArtifactPoint copy, Point loc) {
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| 20 | super(copy, loc);
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| 21 | this.target = copy.target;
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| 22 | }
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| 23 |
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| 24 | public Point getTarget() {
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| 25 | return this.target;
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| 26 | }
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| 27 |
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| 28 | public void setTarget(Point target) {
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| 29 | this.target = target;
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| 30 | }
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| 31 | }
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