Last change
on this file was 8edd04e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 4 years ago |
Make the decompiled game code compile successfully
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Property mode
set to
100644
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File size:
1.0 KB
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[8edd04e] | 1 | package main;
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| 2 |
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| 3 | public class ChangeDamage extends TimedEffect {
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| 4 |
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| 5 | private double damageChange;
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| 6 |
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| 7 | public ChangeDamage(double damageChange, TargetType target, long duration) {
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| 8 | super(EffectType.ChangeDamage, target, duration);
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| 9 | this.damageChange = damageChange;
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| 10 | }
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| 11 |
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| 12 | public ChangeDamage(ChangeDamage e) {
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| 13 | super(e);
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| 14 | this.damageChange = e.damageChange;
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| 15 | }
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| 16 |
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| 17 | public ChangeDamage copy() {
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| 18 | return new ChangeDamage(this);
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| 19 | }
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| 20 |
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| 21 | public double getDamageChange() {
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| 22 | return this.damageChange;
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| 23 | }
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| 24 |
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| 25 | public void setDamageChange(int damageChange) {
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| 26 | this.damageChange = damageChange;
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| 27 | }
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| 28 |
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| 29 | public void applyEffect(Object o) {
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| 30 | Creature cr = (Creature)o;
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| 31 | EquippedWeapon weap = cr.getWeapon();
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| 32 | weap.setDamage((int)(weap.getDamage() * this.damageChange));
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| 33 | cr.addEffect(this);
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| 34 | cr.passive++;
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| 35 | }
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| 36 |
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| 37 | public void cancelEffect(Object o) {
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| 38 | Creature cr = (Creature)o;
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| 39 | EquippedWeapon weap = cr.getWeapon();
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| 40 | weap.setDamage((int)(weap.getDamage() / this.damageChange));
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| 41 | cr.passive--;
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| 42 | }
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| 43 | }
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