package main; import java.util.PriorityQueue; public class Location { private Land land; private Structure structure; private PriorityQueue creatures; public Location(Land land, Structure structure) { this.land = land; this.structure = structure; this.creatures = new PriorityQueue(); } public void addCreature(Creature creature) { this.creatures.add(creature); } public void spawnCreature(Creature creature, Point loc) { Creature newC = creature.copy(); newC.setLoc(loc); this.creatures.add(newC); } public Land getLand() { return this.land; } public Structure getStruct() { return this.structure; } public PriorityQueue getCreatures() { return this.creatures; } public void setLand(Land type) { this.land = type; } public void setStruct(Structure type) { this.structure = type; } public boolean isPassable() { return (this.land.isPassable() && this.structure.isPassable()); } }