1 | package main;
|
---|
2 |
|
---|
3 | import java.awt.*;
|
---|
4 | import java.awt.image.*;
|
---|
5 | import java.awt.event.*;
|
---|
6 | import java.io.*;
|
---|
7 | import java.util.*;
|
---|
8 | import javax.imageio.*;
|
---|
9 | import java.text.*;
|
---|
10 |
|
---|
11 | import gamegui.*;
|
---|
12 |
|
---|
13 | /*
|
---|
14 | * This is the main class in the project. It initializes wide-screen mode and is responsible for drawing to the screen and handling
|
---|
15 | * input.
|
---|
16 | *
|
---|
17 | * The classes in the gamegui folder are similar to the Swing classes in that they help in building a gui. They are all extended from
|
---|
18 | * the Member class and instances of each of them can be added to a Window class. They also have input-handling functionality.
|
---|
19 | */
|
---|
20 |
|
---|
21 | public class LostHavenRPG implements KeyListener, MouseListener {
|
---|
22 | private static DisplayMode[] BEST_DISPLAY_MODES = new DisplayMode[] {
|
---|
23 | new DisplayMode(800, 600, 32, 0),
|
---|
24 | new DisplayMode(800, 600, 16, 0),
|
---|
25 | new DisplayMode(800, 600, 8, 0)
|
---|
26 | };
|
---|
27 |
|
---|
28 | boolean done;
|
---|
29 | boolean changePending;
|
---|
30 |
|
---|
31 | Player player;
|
---|
32 | Map map;
|
---|
33 |
|
---|
34 | //all "types" should be enums so it's easier to see all possible values while programming
|
---|
35 | HashMap<LandType, Land> landMap;
|
---|
36 | HashMap<StructureType, Structure> structMap;
|
---|
37 | HashMap<CreatureType, Creature> creatureMap;
|
---|
38 |
|
---|
39 | BufferedImage girl;
|
---|
40 | BufferedImage guy;
|
---|
41 |
|
---|
42 | public GameState gameState;
|
---|
43 | public AuxState auxState;
|
---|
44 |
|
---|
45 | //GUI elements
|
---|
46 | Frame frmMain;
|
---|
47 |
|
---|
48 | gamegui.Window wndMain;
|
---|
49 | gamegui.Window wndCreateAccount;
|
---|
50 | gamegui.Window wndChooseClass;
|
---|
51 | gamegui.Window wndGameInfo;
|
---|
52 | gamegui.Window wndCredits;
|
---|
53 |
|
---|
54 | RadioGroup rdgGenderSelection;
|
---|
55 | RadioGroup rdgClassSelection;
|
---|
56 |
|
---|
57 | gamegui.Window wndMessage;
|
---|
58 | gamegui.Window wndProgress;
|
---|
59 | gamegui.Window wndConnecting;
|
---|
60 |
|
---|
61 | Textbox selectedText;
|
---|
62 |
|
---|
63 | public LostHavenRPG(GraphicsDevice device) {
|
---|
64 | try {
|
---|
65 | GraphicsConfiguration gc = device.getDefaultConfiguration();
|
---|
66 | frmMain = new Frame(gc);
|
---|
67 | frmMain.setUndecorated(true);
|
---|
68 | frmMain.setIgnoreRepaint(true);
|
---|
69 | device.setFullScreenWindow(frmMain);
|
---|
70 |
|
---|
71 | if (device.isDisplayChangeSupported()) {
|
---|
72 | chooseBestDisplayMode(device);
|
---|
73 | }
|
---|
74 |
|
---|
75 | frmMain.addMouseListener(this);
|
---|
76 | frmMain.addKeyListener(this);
|
---|
77 | frmMain.createBufferStrategy(2);
|
---|
78 | BufferStrategy bufferStrategy = frmMain.getBufferStrategy();
|
---|
79 |
|
---|
80 | player = new Player();
|
---|
81 | done = false;
|
---|
82 | changePending = false;
|
---|
83 |
|
---|
84 | gameState = GameState.Main;
|
---|
85 | auxState = AuxState.None;
|
---|
86 |
|
---|
87 | loadMap();
|
---|
88 | map = new Map("mapInfo.txt", "structInfo.txt", landMap, structMap);
|
---|
89 | map.getLoc(10, 10).addCreature(new Creature());
|
---|
90 | initGUIElements();
|
---|
91 |
|
---|
92 | while (!done) {
|
---|
93 | Graphics g = bufferStrategy.getDrawGraphics();
|
---|
94 | move();
|
---|
95 | render(g);
|
---|
96 | g.dispose();
|
---|
97 | bufferStrategy.show();
|
---|
98 | }
|
---|
99 | }
|
---|
100 | catch (Exception e) {
|
---|
101 | e.printStackTrace();
|
---|
102 | }
|
---|
103 | finally {
|
---|
104 | device.setFullScreenWindow(null);
|
---|
105 | }
|
---|
106 | }
|
---|
107 |
|
---|
108 | private void initGUIElements() {
|
---|
109 | Font font10 = new Font("Arial", Font.PLAIN, 10);
|
---|
110 | Font font11 = new Font("Arial", Font.PLAIN, 11);
|
---|
111 | Font font12 = new Font("Arial", Font.PLAIN, 12);
|
---|
112 | Font font14 = new Font("Arial", Font.PLAIN, 14);
|
---|
113 | Font font24 = new Font("Arial", Font.PLAIN, 24);
|
---|
114 |
|
---|
115 | wndMain = new gamegui.Window("main", 0, 0, 800, 600, true);
|
---|
116 |
|
---|
117 | Animation anmTitle = new Animation("title", 144, 0, 512, 95, 1000/12);
|
---|
118 |
|
---|
119 | try {
|
---|
120 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame1.png")));
|
---|
121 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame2.png")));
|
---|
122 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame3.png")));
|
---|
123 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame4.png")));
|
---|
124 | anmTitle.addFrame(ImageIO.read(getClass().getResource("images/Frame5.png")));
|
---|
125 | }catch(IOException ioe) {
|
---|
126 | ioe.printStackTrace();
|
---|
127 | }
|
---|
128 | wndMain.add(anmTitle);
|
---|
129 |
|
---|
130 | wndMain.add(new gamegui.Button("new game", 500, 140, 200, 40, "New Game", font12));
|
---|
131 | wndMain.add(new gamegui.Button("load game", 500, 230, 200, 40, "Load Game", font12));
|
---|
132 | wndMain.add(new gamegui.Button("game info", 500, 320, 200, 40, "Game Information", font12));
|
---|
133 | wndMain.add(new gamegui.Button("credits", 500, 410, 200, 40, "Credits", font12));
|
---|
134 | wndMain.add(new gamegui.Button("quit", 500, 500, 200, 40, "Quit", font12));
|
---|
135 |
|
---|
136 | wndCreateAccount = new gamegui.Window("create account", 0, 0, 800, 600, true);
|
---|
137 |
|
---|
138 | rdgGenderSelection = new RadioGroup("gender selection", 400, 315, 190, 30, "Gender:", font12);
|
---|
139 |
|
---|
140 | rdgGenderSelection.add(new RadioButton("male", 438, 318, 24, 24, "Male", font11, false));
|
---|
141 | rdgGenderSelection.add(new RadioButton("female", 528, 318, 24, 24, "Female", font11, false));
|
---|
142 |
|
---|
143 | wndCreateAccount.add(new gamegui.Label("title", 250, 15, 300, 20, "Create an Account", font24, true));
|
---|
144 | wndCreateAccount.add(new Textbox("user", 400, 150, 190, 30, "Username:", font12, false));
|
---|
145 | wndCreateAccount.add(rdgGenderSelection);
|
---|
146 | wndCreateAccount.add(new gamegui.Label("show class", 330, 370, 70, 30, "None", font12, false));
|
---|
147 | wndCreateAccount.add(new gamegui.Button("choose class", 400, 370, 190, 30, "Choose Your Class", font12));
|
---|
148 | wndCreateAccount.add(new gamegui.Button("create", 245, 520, 140, 30, "Create", font12));
|
---|
149 | wndCreateAccount.add(new gamegui.Button("cancel", 415, 520, 140, 30, "Cancel", font12));
|
---|
150 |
|
---|
151 | wndChooseClass = new gamegui.Window("choose class", 0, 0, 800, 600, true);
|
---|
152 |
|
---|
153 | rdgClassSelection = new RadioGroup("class selection", 0, 0, 0, 0, "", font12);
|
---|
154 |
|
---|
155 | rdgClassSelection.add(new RadioButton("fighter", 138, 88, 24, 24, "Fighter", font14, true));
|
---|
156 | rdgClassSelection.add(new RadioButton("ranger", 138, 158, 24, 24, "Ranger", font14, true));
|
---|
157 | rdgClassSelection.add(new RadioButton("barbarian", 138, 228, 24, 24, "Barbarian", font14, true));
|
---|
158 | rdgClassSelection.add(new RadioButton("sorceror", 138, 298, 24, 24, "Sorceror", font14, true));
|
---|
159 | rdgClassSelection.add(new RadioButton("druid", 138, 368, 24, 24, "Druid", font14, true));
|
---|
160 | rdgClassSelection.add(new RadioButton("wizard", 138, 438, 24, 24, "Wizard", font14, true));
|
---|
161 |
|
---|
162 | wndChooseClass.add(new gamegui.Label("title", 250, 15, 300, 20, "Choose a Character", font24, true));
|
---|
163 | wndChooseClass.add(rdgClassSelection);
|
---|
164 | wndChooseClass.add(new gamegui.Label("fighter", 170, 114, 170, 0, "A resolute and steadfast champion who has perfected the art of battle and his skill in melee weapons", font10, false));
|
---|
165 | wndChooseClass.add(new gamegui.Label("ranger", 170, 184, 170, 0, "A skilled combatant who sneaks up on his opponents or shoots them from afar before they know it", font10, false));
|
---|
166 | wndChooseClass.add(new gamegui.Label("barbarian", 170, 254, 170, 0, "A wild warrior who is unstoppable in battle and uses his own fury to strengthen his attacks", font10, false));
|
---|
167 | wndChooseClass.add(new gamegui.Label("sorceror", 170, 324, 170, 0, "A chaotic spellcaster who uses his charisma and force of will to power his spells", font10, false));
|
---|
168 | wndChooseClass.add(new gamegui.Label("druid", 170, 394, 170, 0, "A mystical enchanter who relies on the power of nature and his wisdom to work his magic", font10, false));
|
---|
169 | wndChooseClass.add(new gamegui.Label("wizard", 170, 464, 170, 0, "A methodical and studious character who studies his opponents to know how to best attack them", font10, false));
|
---|
170 | wndChooseClass.add(new gamegui.Button("select", 245, 520, 140, 30, "Select", font12));
|
---|
171 | wndChooseClass.add(new gamegui.Button("cancel", 415, 520, 140, 30, "Cancel", font12));
|
---|
172 |
|
---|
173 | wndMessage = new gamegui.Window("message", 290, 135, 220, 160, false);
|
---|
174 | wndMessage.add(new gamegui.Label("label", 70, 15, 80, 12, "none", font12, true));
|
---|
175 | wndMessage.add(new gamegui.Button("button", 70, 115, 80, 30, "OK", font12));
|
---|
176 | }
|
---|
177 |
|
---|
178 | private void loadMap() {
|
---|
179 | landMap = new HashMap<LandType, Land>();
|
---|
180 | structMap = new HashMap<StructureType, Structure>();
|
---|
181 | BufferedImage nullImg = null;
|
---|
182 |
|
---|
183 | try {
|
---|
184 | girl = ImageIO.read(getClass().getResource("images/ArmoredGirl.png"));
|
---|
185 | guy = ImageIO.read(getClass().getResource("images/ArmoredGuy.png"));
|
---|
186 | }catch(IOException ioe) {
|
---|
187 | ioe.printStackTrace();
|
---|
188 | }
|
---|
189 |
|
---|
190 | landMap.put(LandType.Ocean, new Land(LandType.Ocean, "Ocean.png", false));
|
---|
191 | landMap.put(LandType.Grass, new Land(LandType.Grass, "Grass.png", true));
|
---|
192 |
|
---|
193 | structMap.put(StructureType.None, new Structure(StructureType.None, nullImg, true));
|
---|
194 | structMap.put(StructureType.BlueOrb, new Structure(StructureType.BlueOrb, "Blue Orb.png", false));
|
---|
195 | structMap.put(StructureType.Cave, new Structure(StructureType.Cave, "Cave.png", false));
|
---|
196 | structMap.put(StructureType.Gravestone, new Structure(StructureType.Gravestone, "Gravestone.png", false));
|
---|
197 | structMap.put(StructureType.GraveyardFence1, new Structure(StructureType.GraveyardFence1, "HorGrave.png", false));
|
---|
198 | structMap.put(StructureType.GraveyardFence2, new Structure(StructureType.GraveyardFence2, "VerGrave.png", false));
|
---|
199 | structMap.put(StructureType.PicketFence1, new Structure(StructureType.PicketFence1, "HorPalisade.png", false));
|
---|
200 | structMap.put(StructureType.PicketFence2, new Structure(StructureType.PicketFence2, "VerPalisade.png", false));
|
---|
201 | structMap.put(StructureType.Hut, new Structure(StructureType.Hut, "Hut.png", false));
|
---|
202 | structMap.put(StructureType.WitchHut, new Structure(StructureType.WitchHut, "Witch Hut.png", false));
|
---|
203 | structMap.put(StructureType.Tent, new Structure(StructureType.Tent, "Tent.png", false));
|
---|
204 | structMap.put(StructureType.LargeTent, new Structure(StructureType.LargeTent, "LargeTent.png", false));
|
---|
205 | structMap.put(StructureType.House, new Structure(StructureType.House, "House.png", false));
|
---|
206 | structMap.put(StructureType.Tree, new Structure(StructureType.Tree, "Trees.png", false));
|
---|
207 | structMap.put(StructureType.BlueOrb, new Structure(StructureType.BlueOrb, "Blue Orb.png", false));
|
---|
208 | structMap.put(StructureType.RedOrb, new Structure(StructureType.RedOrb, "Red Orb.png", false));
|
---|
209 | structMap.put(StructureType.LoginPedestal, new Structure(StructureType.LoginPedestal, "YellowPedestal.png", true));
|
---|
210 | structMap.put(StructureType.RejuvenationPedestal, new Structure(StructureType.RejuvenationPedestal, "PurplePedestal.png", true));
|
---|
211 | structMap.put(StructureType.LifePedestal, new Structure(StructureType.LifePedestal, "RedPedestal.png", true));
|
---|
212 | structMap.put(StructureType.ManaPedestal, new Structure(StructureType.ManaPedestal, "BluePedestal.png", true));
|
---|
213 | }
|
---|
214 |
|
---|
215 | private void move() {
|
---|
216 | double dist = player.getSpeed()*(System.currentTimeMillis()-player.getLastMoved())/1000;
|
---|
217 | Point lastLoc = player.getLoc();
|
---|
218 | Point target = player.getTarget();
|
---|
219 | Point newLoc;
|
---|
220 |
|
---|
221 | player.setLastMoved(System.currentTimeMillis());
|
---|
222 | if(Point.dist(lastLoc, player.getTarget()) <= dist)
|
---|
223 | player.setLoc(player.getTarget());
|
---|
224 | else {
|
---|
225 | int xDif = (int)(Point.xDif(lastLoc, target)*dist/Point.dist(lastLoc, target));
|
---|
226 | int yDif = (int)(Point.yDif(lastLoc, target)*dist/Point.dist(lastLoc, target));
|
---|
227 | newLoc = new Point(lastLoc.getX(), lastLoc.getXMin()+xDif, lastLoc.getY(), lastLoc.getYMin()+yDif);
|
---|
228 | newLoc.setX(newLoc.getX()+newLoc.getXMin()/100);
|
---|
229 | newLoc.setXMin(newLoc.getXMin()%100);
|
---|
230 | newLoc.setY(newLoc.getY()+newLoc.getYMin()/100);
|
---|
231 | newLoc.setYMin(newLoc.getYMin()%100);
|
---|
232 | if(newLoc.getXMin()<0) {
|
---|
233 | newLoc.setX(newLoc.getX()-1);
|
---|
234 | newLoc.setXMin(newLoc.getXMin()+100);
|
---|
235 | }else if(newLoc.getYMin()<0) {
|
---|
236 | newLoc.setY(newLoc.getY()-1);
|
---|
237 | newLoc.setYMin(newLoc.getYMin()+100);
|
---|
238 | }
|
---|
239 | if(map.getLoc(newLoc.getX()/100, newLoc.getY()/100).isPassable())
|
---|
240 | player.setLoc(newLoc);
|
---|
241 | else
|
---|
242 | player.setTarget(player.getLoc());
|
---|
243 | }
|
---|
244 | }
|
---|
245 |
|
---|
246 | private void render(Graphics g) {
|
---|
247 | g.setColor(Color.black);
|
---|
248 | g.fillRect(0, 0, 800, 600);
|
---|
249 |
|
---|
250 | switch(gameState) {
|
---|
251 | case Main:
|
---|
252 | drawMain(g);
|
---|
253 | break;
|
---|
254 | case CreateAccount:
|
---|
255 | drawCreateAccount(g);
|
---|
256 | break;
|
---|
257 | case CreateClass:
|
---|
258 | drawCreateClass(g);
|
---|
259 | break;
|
---|
260 | case LoadGame:
|
---|
261 | drawLoadGame(g);
|
---|
262 | break;
|
---|
263 | case Info:
|
---|
264 | drawInfo(g);
|
---|
265 | break;
|
---|
266 | case Credits:
|
---|
267 | drawCredits(g);
|
---|
268 | break;
|
---|
269 | case Game:
|
---|
270 | calculateMapVertices();
|
---|
271 | drawMap(g);
|
---|
272 | drawItems(g);
|
---|
273 | drawCreatures(g);
|
---|
274 | drawChar(g);
|
---|
275 | drawStatDisplay(g);
|
---|
276 | drawChat(g);
|
---|
277 | break;
|
---|
278 | case GameMenu:
|
---|
279 | calculateMapVertices();
|
---|
280 | drawMap(g);
|
---|
281 | drawItems(g);
|
---|
282 | drawCreatures(g);
|
---|
283 | drawChar(g);
|
---|
284 | drawStatDisplay(g);
|
---|
285 | drawChat(g);
|
---|
286 | drawGameMenu(g);
|
---|
287 | break;
|
---|
288 | case GameInventory:
|
---|
289 | calculateMapVertices();
|
---|
290 | drawMap(g);
|
---|
291 | drawItems(g);
|
---|
292 | drawCreatures(g);
|
---|
293 | drawChar(g);
|
---|
294 | drawStatDisplay(g);
|
---|
295 | drawChat(g);
|
---|
296 | drawGameInventory(g);
|
---|
297 | break;
|
---|
298 | case GameStats:
|
---|
299 | calculateMapVertices();
|
---|
300 | drawMap(g);
|
---|
301 | drawItems(g);
|
---|
302 | drawCreatures(g);
|
---|
303 | drawChar(g);
|
---|
304 | drawStatDisplay(g);
|
---|
305 | drawChat(g);
|
---|
306 | drawGameStats(g);
|
---|
307 | break;
|
---|
308 | }
|
---|
309 |
|
---|
310 | switch(auxState) {
|
---|
311 | case None:
|
---|
312 | break;
|
---|
313 | case MsgBox:
|
---|
314 | wndMessage.draw(g);
|
---|
315 | break;
|
---|
316 | }
|
---|
317 | }
|
---|
318 |
|
---|
319 | public static String dateString() {
|
---|
320 | return new SimpleDateFormat("MM/dd/yyyy HH:mm:ss").format(new Date());
|
---|
321 | }
|
---|
322 |
|
---|
323 | public void showMessage(String text) {
|
---|
324 | auxState = AuxState.MsgBox;
|
---|
325 | ((gamegui.Label)wndMessage.getMember("label")).setText(text);
|
---|
326 | }
|
---|
327 |
|
---|
328 | private void calculateMapVertices() {
|
---|
329 |
|
---|
330 | }
|
---|
331 |
|
---|
332 | private void drawMain(Graphics g) {
|
---|
333 | wndMain.draw(g);
|
---|
334 |
|
---|
335 | g.setColor(Color.red);
|
---|
336 | g.drawRect(10, 100, 380, 490);
|
---|
337 | g.drawRect(410, 100, 380, 490);
|
---|
338 | }
|
---|
339 |
|
---|
340 | private void drawCreateAccount(Graphics g) {
|
---|
341 | wndCreateAccount.draw(g);
|
---|
342 | }
|
---|
343 |
|
---|
344 | private void drawCreateClass(Graphics g) {
|
---|
345 | wndChooseClass.draw(g);
|
---|
346 | }
|
---|
347 |
|
---|
348 | private void drawLoadGame(Graphics g) {
|
---|
349 | Font tempFont = new Font("Arial", Font.PLAIN, 12);
|
---|
350 | FontMetrics metrics = g.getFontMetrics(tempFont);
|
---|
351 |
|
---|
352 | g.setFont(tempFont);
|
---|
353 | g.setColor(Color.green);
|
---|
354 | g.drawString("There is not a whole lot here right now. You can click anywhere on the screen to get back to the main menu.", 0, metrics.getHeight());
|
---|
355 | }
|
---|
356 |
|
---|
357 | private void drawInfo(Graphics g) {
|
---|
358 | Font tempFont = new Font("Arial", Font.PLAIN, 12);
|
---|
359 | FontMetrics metrics = g.getFontMetrics(tempFont);
|
---|
360 |
|
---|
361 | g.setFont(tempFont);
|
---|
362 | g.setColor(Color.green);
|
---|
363 | g.drawString("There is not a whole lot here right now. You can click anywhere on the screen to get back to the main menu.", 0, metrics.getHeight());
|
---|
364 | }
|
---|
365 |
|
---|
366 | private void drawCredits(Graphics g) {
|
---|
367 | Font tempFont = new Font("Arial", Font.PLAIN, 12);
|
---|
368 | FontMetrics metrics = g.getFontMetrics(tempFont);
|
---|
369 |
|
---|
370 | g.setFont(tempFont);
|
---|
371 | g.setColor(Color.green);
|
---|
372 | g.drawString("There is not a whole lot here right now. You can click anywhere on the screen to get back to the main menu.", 0, metrics.getHeight());
|
---|
373 | }
|
---|
374 |
|
---|
375 | private void drawMap(Graphics g) {
|
---|
376 | int locX = player.getLoc().getX();
|
---|
377 | int locY = player.getLoc().getY();
|
---|
378 | int xLow = locX/100-4;
|
---|
379 | int xHigh = xLow+9;
|
---|
380 | int yLow = locY/100-3;
|
---|
381 | int yHigh = yLow+7;
|
---|
382 |
|
---|
383 | if(xLow<0)
|
---|
384 | xLow = 0;
|
---|
385 | if(xHigh>=map.getLength())
|
---|
386 | xHigh = map.getLength()-1;
|
---|
387 | if(yLow<0)
|
---|
388 | yLow = 0;
|
---|
389 | if(yHigh>=map.getHeight())
|
---|
390 | yHigh = map.getHeight()-1;
|
---|
391 |
|
---|
392 | for(int x=xLow; x<xHigh; x++) {
|
---|
393 | for(int y=yLow; y<yHigh; y++) {
|
---|
394 | g.drawImage(map.getLoc(x, y).getLand().getImg(), 400+x*100-locX, 300+y*100-locY, null);
|
---|
395 | g.drawImage(map.getLoc(x, y).getStruct().getImg(), 400+x*100-locX, 300+y*100-locY, null);
|
---|
396 | }
|
---|
397 | }
|
---|
398 | }
|
---|
399 |
|
---|
400 | private void drawItems(Graphics g) {
|
---|
401 |
|
---|
402 | }
|
---|
403 |
|
---|
404 | private void drawCreatures(Graphics g) {
|
---|
405 |
|
---|
406 | }
|
---|
407 |
|
---|
408 | private void drawChar(Graphics g) {
|
---|
409 | switch(player.getGender()) {
|
---|
410 | case Female:
|
---|
411 | g.drawImage(girl, 375, 200, null);
|
---|
412 | break;
|
---|
413 | case Male:
|
---|
414 | g.drawImage(guy, 375, 200, null);
|
---|
415 | break;
|
---|
416 | }
|
---|
417 | }
|
---|
418 |
|
---|
419 | private void drawStatDisplay(Graphics g) {
|
---|
420 |
|
---|
421 | }
|
---|
422 |
|
---|
423 | private void drawChat(Graphics g) {
|
---|
424 |
|
---|
425 | }
|
---|
426 |
|
---|
427 | private void drawGameMenu(Graphics g) {
|
---|
428 |
|
---|
429 | }
|
---|
430 |
|
---|
431 | private void drawGameInventory(Graphics g) {
|
---|
432 |
|
---|
433 | }
|
---|
434 |
|
---|
435 | private void drawGameStats(Graphics g) {
|
---|
436 |
|
---|
437 | }
|
---|
438 |
|
---|
439 | private void selectText(Textbox text) {
|
---|
440 | if(selectedText != null)
|
---|
441 | selectedText.setSelected(false);
|
---|
442 | selectedText = text;
|
---|
443 |
|
---|
444 | if(text != null)
|
---|
445 | text.setSelected(true);
|
---|
446 | }
|
---|
447 |
|
---|
448 | private static DisplayMode getBestDisplayMode(GraphicsDevice device) {
|
---|
449 | for (int x = 0; x < BEST_DISPLAY_MODES.length; x++) {
|
---|
450 | DisplayMode[] modes = device.getDisplayModes();
|
---|
451 | for (int i = 0; i < modes.length; i++) {
|
---|
452 | if (modes[i].getWidth() == BEST_DISPLAY_MODES[x].getWidth()
|
---|
453 | && modes[i].getHeight() == BEST_DISPLAY_MODES[x].getHeight()
|
---|
454 | && modes[i].getBitDepth() == BEST_DISPLAY_MODES[x].getBitDepth())
|
---|
455 | {
|
---|
456 | return BEST_DISPLAY_MODES[x];
|
---|
457 | }
|
---|
458 | }
|
---|
459 | }
|
---|
460 | return null;
|
---|
461 | }
|
---|
462 |
|
---|
463 | public static void chooseBestDisplayMode(GraphicsDevice device) {
|
---|
464 | DisplayMode best = getBestDisplayMode(device);
|
---|
465 | if (best != null) {
|
---|
466 | device.setDisplayMode(best);
|
---|
467 | }
|
---|
468 | }
|
---|
469 |
|
---|
470 | public void mousePressed(MouseEvent e) {
|
---|
471 | switch(auxState) {
|
---|
472 | case None:
|
---|
473 | switch(gameState) {
|
---|
474 | case Main:
|
---|
475 | if(wndMain.getMember("new game").isClicked(e.getX(),e.getY()))
|
---|
476 | gameState = GameState.CreateAccount;
|
---|
477 | else if(wndMain.getMember("load game").isClicked(e.getX(),e.getY()))
|
---|
478 | gameState = GameState.LoadGame;
|
---|
479 | else if(wndMain.getMember("game info").isClicked(e.getX(),e.getY()))
|
---|
480 | gameState = GameState.Info;
|
---|
481 | else if(wndMain.getMember("credits").isClicked(e.getX(),e.getY()))
|
---|
482 | gameState = GameState.Credits;
|
---|
483 | else if(wndMain.getMember("quit").isClicked(e.getX(),e.getY()))
|
---|
484 | done = true;
|
---|
485 | break;
|
---|
486 | case CreateAccount:
|
---|
487 | if(wndCreateAccount.getMember("user").isClicked(e.getX(),e.getY()))
|
---|
488 | selectText((Textbox)wndCreateAccount.getMember("user"));
|
---|
489 | else if(wndCreateAccount.getMember("choose class").isClicked(e.getX(),e.getY())) {
|
---|
490 | selectText(null);
|
---|
491 | gameState = GameState.CreateClass;
|
---|
492 | }else if(wndCreateAccount.getMember("create").isClicked(e.getX(),e.getY())) {
|
---|
493 | String user = ((Textbox)wndCreateAccount.getMember("user")).getText();
|
---|
494 | Gender gender = Gender.valueOf(rdgGenderSelection.getButton(rdgGenderSelection.getSelected()).getLabel());
|
---|
495 |
|
---|
496 | if(user.equals("")) {
|
---|
497 | showMessage("The username is empty");
|
---|
498 | }else if(gender == Gender.None) {
|
---|
499 | showMessage("No gender has been selected");
|
---|
500 | }else{
|
---|
501 | player = new Player(user, gender);
|
---|
502 | player.setSpeed(200);
|
---|
503 | player.setLoc(new Point(750, 860));
|
---|
504 | player.setTarget(player.getLoc());
|
---|
505 | gameState = GameState.Game;
|
---|
506 | }
|
---|
507 | }else if(wndCreateAccount.getMember("cancel").isClicked(e.getX(),e.getY())) {
|
---|
508 | selectText(null);
|
---|
509 | wndCreateAccount.clear();
|
---|
510 | wndChooseClass.clear();
|
---|
511 | gameState = GameState.Main;
|
---|
512 | }else if(wndCreateAccount.handleEvent(e)) {
|
---|
513 | }
|
---|
514 | break;
|
---|
515 | case CreateClass:
|
---|
516 | if(wndChooseClass.getMember("select").isClicked(e.getX(),e.getY())) {
|
---|
517 | gameState = GameState.CreateAccount;
|
---|
518 | }
|
---|
519 | else if(wndChooseClass.getMember("cancel").isClicked(e.getX(),e.getY())) {
|
---|
520 | gameState = GameState.CreateAccount;
|
---|
521 | }else if(wndChooseClass.handleEvent(e)) {
|
---|
522 | }
|
---|
523 | break;
|
---|
524 | case LoadGame:
|
---|
525 | gameState = GameState.Main;
|
---|
526 | break;
|
---|
527 | case Info:
|
---|
528 | gameState = GameState.Main;
|
---|
529 | break;
|
---|
530 | case Credits:
|
---|
531 | gameState = GameState.Main;
|
---|
532 | break;
|
---|
533 | case Game:
|
---|
534 | int newX = player.getLoc().getX()+e.getX()-400;
|
---|
535 | int newY = player.getLoc().getY()+e.getY()-300;
|
---|
536 | if(map.getLoc((int)(Math.floor(newX/100)), (int)(Math.floor(newY/100))).isPassable()) {
|
---|
537 | player.setTarget(new Point(newX, newY));
|
---|
538 | player.setLastMoved(System.currentTimeMillis());
|
---|
539 | }
|
---|
540 | break;
|
---|
541 | case GameMenu:
|
---|
542 | break;
|
---|
543 | case GameInventory:
|
---|
544 | break;
|
---|
545 | case GameStats:
|
---|
546 | break;
|
---|
547 | }
|
---|
548 | break;
|
---|
549 | case MsgBox:
|
---|
550 | if(wndMessage.getMember("button").isClicked(e.getX(), e.getY())) {
|
---|
551 | auxState = AuxState.None;
|
---|
552 | }
|
---|
553 | break;
|
---|
554 | }
|
---|
555 | }
|
---|
556 |
|
---|
557 | public void mouseReleased(MouseEvent e) {
|
---|
558 |
|
---|
559 | }
|
---|
560 |
|
---|
561 | public void mouseEntered(MouseEvent e) {
|
---|
562 |
|
---|
563 | }
|
---|
564 |
|
---|
565 | public void mouseExited(MouseEvent e) {
|
---|
566 |
|
---|
567 | }
|
---|
568 |
|
---|
569 | public void mouseClicked(MouseEvent e) {
|
---|
570 |
|
---|
571 | }
|
---|
572 |
|
---|
573 | public void keyTyped(KeyEvent e) {
|
---|
574 |
|
---|
575 | }
|
---|
576 |
|
---|
577 | public void keyPressed(KeyEvent e) {
|
---|
578 | if(selectedText != null)
|
---|
579 | selectedText.handleEvent(e);
|
---|
580 |
|
---|
581 | if(e.getKeyCode() == KeyEvent.VK_ESCAPE)
|
---|
582 | if(gameState == GameState.Game)
|
---|
583 | gameState = GameState.Main;
|
---|
584 | else
|
---|
585 | done = true;
|
---|
586 | }
|
---|
587 |
|
---|
588 | public void keyReleased(KeyEvent e) {
|
---|
589 |
|
---|
590 | }
|
---|
591 |
|
---|
592 | public static void main(String[] args) {
|
---|
593 | try {
|
---|
594 | PrintStream st = new PrintStream(new FileOutputStream("err.txt", true));
|
---|
595 | System.setErr(st);
|
---|
596 | System.setOut(st);
|
---|
597 | System.out.println("-----[ Session started on " + dateString() + " ]-----");
|
---|
598 |
|
---|
599 | GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
|
---|
600 | GraphicsDevice device = env.getDefaultScreenDevice();
|
---|
601 | new LostHavenRPG(device);
|
---|
602 | }
|
---|
603 | catch (Exception e) {
|
---|
604 | e.printStackTrace();
|
---|
605 | }
|
---|
606 | System.exit(0);
|
---|
607 | }
|
---|
608 | }
|
---|