Last change
on this file since 3d64884 was 8edd04e, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 4 years ago |
Make the decompiled game code compile successfully
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Property mode
set to
100644
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File size:
687 bytes
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1 | package main;
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2 |
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3 | import java.awt.image.BufferedImage;
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4 |
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5 | public class Structure extends MapElement {
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6 |
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7 | private StructureType type;
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8 | private Point loc;
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9 |
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10 | public Structure(StructureType type, BufferedImage img, boolean passable) {
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11 | super(img, passable);
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12 | this.type = type;
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13 | this.loc = null;
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14 | }
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15 |
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16 | public Structure(StructureType type, String imgFile, boolean passable) {
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17 | super(imgFile, passable);
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18 | this.type = type;
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19 | this.loc = null;
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20 | }
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21 |
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22 | public Structure(Structure copy, Point loc) {
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23 | super(copy);
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24 | this.type = copy.type;
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25 | this.loc = loc;
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26 | }
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27 |
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28 | public StructureType getType() {
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29 | return this.type;
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30 | }
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31 |
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32 | public Point getLoc() {
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33 | return this.loc;
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34 | }
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35 | }
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