../
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Action.java
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82 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
AreaOfEffect.java
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1.0 KB
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
ArtifactPoint.java
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635 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
AttackSpeed.java
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990 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
AttackType.java
|
60 bytes
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8edd04e
|
4 years
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dmitry.portnoy |
Make the decompiled game code compile successfully
|
Attribute.java
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91 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
AuxState.java
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57 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
ChangeDamage.java
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1.0 KB
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Confuse.java
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467 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Creature.java
|
27.8 KB
|
3d64884
|
4 years
|
dportnoy |
Fix a bug involving player movement and another involving inventory …
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CreatureType.java
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243 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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Damage.java
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761 bytes
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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Direction.java
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126 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Disable.java
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521 bytes
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Effect.java
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562 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
EffectTimer.java
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454 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
EffectType.java
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178 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
EquippedWeapon.java
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4.6 KB
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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GameState.java
|
205 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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Gem.java
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566 bytes
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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GemType.java
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122 bytes
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8edd04e
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4 years
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dmitry.portnoy |
Make the decompiled game code compile successfully
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Gender.java
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70 bytes
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Item.java
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1.7 KB
|
b2d7893
|
4 years
|
dmp1488 |
Change all file paths to work from inside a JAR and update the …
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ItemDrop.java
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444 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
ItemType.java
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126 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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Job.java
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107 bytes
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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Land.java
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496 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
LandType.java
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211 bytes
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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Location.java
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1016 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
LostHavenRPG.java
|
75.1 KB
|
4d8825f
|
4 years
|
dmp1488 |
Add logic to make text files readable from inside a JAR
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ManaDrain.java
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693 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Map.java
|
6.8 KB
|
4d8825f
|
4 years
|
dmp1488 |
Add logic to make text files readable from inside a JAR
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MapElement.java
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993 bytes
|
b2d7893
|
4 years
|
dmp1488 |
Change all file paths to work from inside a JAR and update the …
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Model.java
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2.3 KB
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
MoveSpeed.java
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1.1 KB
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Penetrate.java
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370 bytes
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
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Player.java
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14.0 KB
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Point.java
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1.5 KB
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8edd04e
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4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Projectile.java
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4.7 KB
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
ProjectileSpeed.java
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718 bytes
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
RespawnPoint.java
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671 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Skill.java
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113 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
SpawnPoint.java
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2.6 KB
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Structure.java
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687 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
StructureType.java
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342 bytes
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
TargetType.java
|
75 bytes
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8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
TimedEffect.java
|
438 bytes
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|
Utils.java
|
734 bytes
|
4d8825f
|
4 years
|
dmp1488 |
Add logic to make text files readable from inside a JAR
|
Weapon.java
|
4.7 KB
|
8edd04e
|
4 years
|
dmitry.portnoy |
Make the decompiled game code compile successfully
|