source: network-game/client/Client/Client.vcxproj@ 0065962

Last change on this file since 0065962 was 033c78b, checked in by Dmitry Portnoy <dmp1488@…>, 9 years ago

Upgrade the client project to Visual Studio 2015

  • Property mode set to 100644
File size: 5.6 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 </ItemGroup>
13 <PropertyGroup Label="Globals">
14 <ProjectGuid>{979248E5-8633-4ABF-B72E-797DB00F9A96}</ProjectGuid>
15 <RootNamespace>Client</RootNamespace>
16 </PropertyGroup>
17 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
18 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
19 <ConfigurationType>Application</ConfigurationType>
20 <UseDebugLibraries>true</UseDebugLibraries>
21 <CharacterSet>MultiByte</CharacterSet>
22 <PlatformToolset>v140</PlatformToolset>
23 </PropertyGroup>
24 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
25 <ConfigurationType>Application</ConfigurationType>
26 <UseDebugLibraries>false</UseDebugLibraries>
27 <WholeProgramOptimization>true</WholeProgramOptimization>
28 <CharacterSet>MultiByte</CharacterSet>
29 <PlatformToolset>v140</PlatformToolset>
30 </PropertyGroup>
31 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
32 <ImportGroup Label="ExtensionSettings">
33 </ImportGroup>
34 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
35 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
36 </ImportGroup>
37 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
38 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
39 </ImportGroup>
40 <PropertyGroup Label="UserMacros" />
41 <PropertyGroup />
42 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
43 <ClCompile>
44 <WarningLevel>Level3</WarningLevel>
45 <Optimization>Disabled</Optimization>
46 <AdditionalIncludeDirectories>c:\allegro\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
47 </ClCompile>
48 <Link>
49 <GenerateDebugInformation>true</GenerateDebugInformation>
50 <AdditionalLibraryDirectories>c:\allegro\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
51 <AdditionalDependencies>allegro-5.0.10-monolith-md-debug.lib;%(AdditionalDependencies)</AdditionalDependencies>
52 </Link>
53 </ItemDefinitionGroup>
54 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
55 <ClCompile>
56 <WarningLevel>Level3</WarningLevel>
57 <Optimization>MaxSpeed</Optimization>
58 <FunctionLevelLinking>true</FunctionLevelLinking>
59 <IntrinsicFunctions>true</IntrinsicFunctions>
60 <AdditionalIncludeDirectories>c:\allegro\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
61 </ClCompile>
62 <Link>
63 <GenerateDebugInformation>true</GenerateDebugInformation>
64 <EnableCOMDATFolding>true</EnableCOMDATFolding>
65 <OptimizeReferences>true</OptimizeReferences>
66 <AdditionalLibraryDirectories>c:\allegro\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
67 <AdditionalDependencies>allegro-5.0.10-monolith-md.lib;%(AdditionalDependencies)</AdditionalDependencies>
68 </Link>
69 </ItemDefinitionGroup>
70 <ItemGroup>
71 <ClCompile Include="..\..\common\Common.cpp" />
72 <ClCompile Include="..\..\common\Game.cpp" />
73 <ClCompile Include="..\..\common\GameSummary.cpp" />
74 <ClCompile Include="..\..\common\MessageContainer.cpp" />
75 <ClCompile Include="..\..\common\MessageProcessor.cpp" />
76 <ClCompile Include="..\..\common\Projectile.cpp" />
77 <ClCompile Include="..\..\common\WorldMap.cpp" />
78 <ClCompile Include="..\..\common\Player.cpp" />
79 <ClCompile Include="chat.cpp" />
80 <ClCompile Include="Button.cpp" />
81 <ClCompile Include="GameRender.cpp" />
82 <ClCompile Include="GuiComponent.cpp" />
83 <ClCompile Include="main.cpp" />
84 <ClCompile Include="RadioButtonList.cpp" />
85 <ClCompile Include="Textbox.cpp" />
86 <ClCompile Include="TextLabel.cpp" />
87 <ClCompile Include="Window.cpp" />
88 </ItemGroup>
89 <ItemGroup>
90 <ClInclude Include="..\..\common\Common.h" />
91 <ClInclude Include="..\..\common\Compiler.h" />
92 <ClInclude Include="..\..\common\Game.h" />
93 <ClInclude Include="..\..\common\GameSummary.h" />
94 <ClInclude Include="..\..\common\MessageContainer.h" />
95 <ClInclude Include="..\..\common\MessageProcessor.h" />
96 <ClInclude Include="..\..\common\Projectile.h" />
97 <ClInclude Include="..\..\common\WorldMap.h" />
98 <ClInclude Include="..\..\common\Player.h" />
99 <ClInclude Include="chat.h" />
100 <ClInclude Include="Button.h" />
101 <ClInclude Include="GameRender.h" />
102 <ClInclude Include="GuiComponent.h" />
103 <ClInclude Include="RadioButtonList.h" />
104 <ClInclude Include="Textbox.h" />
105 <ClInclude Include="TextLabel.h" />
106 <ClInclude Include="Window.h" />
107 </ItemGroup>
108 <ItemGroup>
109 <None Include="..\pirulen.ttf" />
110 </ItemGroup>
111 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
112 <ImportGroup Label="ExtensionTargets">
113 </ImportGroup>
114</Project>
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