Last change
on this file since f63aa57 was f63aa57, checked in by dportnoy <dmp1488@…>, 11 years ago |
The old Game window has been completely removed from the client and the client frees all gui components on its own, instead of relying on the Window destructor
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Property mode
set to
100644
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File size:
441 bytes
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1 | #ifndef _WINDOW_H
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2 | #define _WINDOW_H
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3 |
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4 | #include "GuiComponent.h"
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5 |
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6 | #include <vector>
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7 |
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8 | using namespace std;
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9 |
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10 | class Window :
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11 | public GuiComponent
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12 | {
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13 | private:
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14 | vector<GuiComponent*> vctGui;
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15 |
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16 | public:
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17 | Window(int x, int y, int width, int height);
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18 | ~Window(void);
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19 |
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20 | GuiComponent* addComponent(GuiComponent* comp);
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21 | GuiComponent* getComponent(int x);
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22 | void draw(ALLEGRO_DISPLAY *display);
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23 | bool handleEvent(ALLEGRO_EVENT& e);
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24 | };
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25 |
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26 | #endif
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