CC = g++ FLAGS = -Wall -g UNAME_S := $(shell uname -s) LIB_FLAGS = `pkg-config --cflags --libs --static allegro-static-5 allegro_main-static-5 allegro_ttf-static-5 allegro_primitives-static-5` -lfreetype # osx needs to link against some extra libraries ifeq ($(UNAME_S),Darwin) LIB_FLAGS += -framework AppKit -framework IOKit -framework OpenGL -framework AGL -framework OpenAL endif COMMON_PATH = ../common DEPENDENCIES = Common.o MessageContainer.o MessageProcessor.o Player.o WorldMap.o Projectile.o Game.o GameRender.o GameSummary.o chat.o GuiComponent.o Window.o Textbox.o Button.o RadioButtonList.o TextLabel.o gameClient : Client/main.cpp $(DEPENDENCIES) $(CC) -o $@ $+ $(FLAGS) $(LIB_FLAGS) %.o : Client/%.cpp $(CC) -c -o $@ $? $(FLAGS) Common.o : $(COMMON_PATH)/Common.cpp $(CC) -c -o $@ $? $(FLAGS) MessageContainer.o : $(COMMON_PATH)/MessageContainer.cpp $(CC) -c -o $@ $? $(FLAGS) MessageProcessor.o : $(COMMON_PATH)/MessageProcessor.cpp $(CC) -c -o $@ $? $(FLAGS) Player.o : $(COMMON_PATH)/Player.cpp $(CC) -c -o $@ $? $(FLAGS) WorldMap.o : $(COMMON_PATH)/WorldMap.cpp $(CC) -c -o $@ $? $(FLAGS) Projectile.o : $(COMMON_PATH)/Projectile.cpp $(CC) -c -o $@ $? $(FLAGS) Game.o : $(COMMON_PATH)/Game.cpp $(CC) -c -o $@ $? $(FLAGS) GameSummary.o : $(COMMON_PATH)/GameSummary.cpp $(CC) -c -o $@ $? $(FLAGS) clean: rm -f *.o rm -f gameClient