[1a3c42d] | 1 | #include "MessageProcessor.h"
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| 2 |
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[5a64bea] | 3 | #include <iostream>
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| 4 |
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| 5 | MessageProcessor::MessageProcessor() {
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| 6 | lastUsedId = 0;
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| 7 | }
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| 8 |
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| 9 | MessageProcessor::~MessageProcessor() {
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| 10 | }
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| 11 |
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[1a3c42d] | 12 | int MessageProcessor::sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest) {
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[9b5d30b] | 13 | msg->id = ++lastUsedId;
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[5a64bea] | 14 | MessageContainer message(*msg, *dest);
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[9b5d30b] | 15 | sentMessages[msg->id] = message;
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[5a64bea] | 16 |
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| 17 | int ret = sendto(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)dest, sizeof(struct sockaddr_in));
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| 18 |
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| 19 | cout << "Send a message of type " << msg->type << endl;
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| 20 |
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| 21 | return ret;
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[1a3c42d] | 22 | }
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| 23 |
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[5a64bea] | 24 | int MessageProcessor::receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *source) {
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| 25 | socklen_t socklen = sizeof(struct sockaddr_in);
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| 26 |
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| 27 | // assume we don't care about the value of socklen
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| 28 | int ret = recvfrom(sock, (char*)msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, &socklen);
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| 29 |
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| 30 | // add id to the NETWORK_MSG struct
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| 31 | if (msg->type == MSG_TYPE_ACK) {
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| 32 | sentMessages.erase(msg->id);
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| 33 | }else {
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| 34 | NETWORK_MSG ack;
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| 35 | ack.id = msg->id;
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| 36 |
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| 37 | sendto(sock, (char*)&ack, sizeof(NETWORK_MSG), 0, (struct sockaddr *)source, sizeof(struct sockaddr_in));
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| 38 | }
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| 39 |
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| 40 | return ret;
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[1a3c42d] | 41 | }
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| 42 |
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[5a64bea] | 43 | void MessageProcessor::resendUnackedMessages(int sock) {
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| 44 | map<int, MessageContainer>::iterator it;
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| 45 |
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| 46 | for(it = sentMessages.begin(); it != sentMessages.end(); it++) {
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| 47 | sendto(sock, (char*)&it->second.msg, sizeof(NETWORK_MSG), 0, (struct sockaddr *)&it->second.clientAddr, sizeof(struct sockaddr_in));
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| 48 | }
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[1a3c42d] | 49 | }
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| 50 |
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| 51 | void MessageProcessor::cleanAckedMessages() {
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[5a64bea] | 52 | // shouldn't be needed since I can just remove messages when I get their ACKs
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[1a3c42d] | 53 | }
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