source: network-game/common/MessageProcessor.cpp@ 1a3c42d

Last change on this file since 1a3c42d was 1a3c42d, checked in by dportnoy <dmp1488@…>, 12 years ago

Added the skeleton MessageProcessor class

  • Property mode set to 100644
File size: 346 bytes
Line 
1#include "MessageProcessor.h"
2
3int MessageProcessor::sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest) {
4 return 0;
5}
6
7int MessageProcessor::receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest) {
8 return 0;
9}
10
11void MessageProcessor::resendUnackedMessages() {
12}
13
14void MessageProcessor::cleanAckedMessages() {
15}
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