source:
network-game/common/MessageProcessor.cpp@
1a3c42d
Last change on this file since 1a3c42d was 1a3c42d, checked in by , 12 years ago | |
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File size: 346 bytes |
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1 | #include "MessageProcessor.h" |
2 | |
3 | int MessageProcessor::sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest) { |
4 | return 0; |
5 | } |
6 | |
7 | int MessageProcessor::receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest) { |
8 | return 0; |
9 | } |
10 | |
11 | void MessageProcessor::resendUnackedMessages() { |
12 | } |
13 | |
14 | void MessageProcessor::cleanAckedMessages() { |
15 | } |
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