source: network-game/common/message.h@ 371ce29

Last change on this file since 371ce29 was 8e540f4, checked in by dportnoy <dmp1488@…>, 12 years ago

Created a separate function for processing error messages, began capitalizing class names and class-related file names, and fixed the include guard in message,h

  • Property mode set to 100644
File size: 391 bytes
RevLine 
[8e540f4]1#ifndef _MESSAGE_H
[2488852]2#define _MESSAGE_H
[7d7df47]3
[2318fff]4#define MSG_TYPE_REGISTER 1
5#define MSG_TYPE_LOGIN 2
6#define MSG_TYPE_LOGOUT 3
7#define MSG_TYPE_CHAT 4
[7d7df47]8
9typedef struct
10{
[0dde5da]11 short type;
12 char buffer[256];
[7d7df47]13} NETWORK_MSG;
14
[a845faf]15int sendMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest);
16
17int receiveMessage(NETWORK_MSG *msg, int sock, struct sockaddr_in *dest);
18
[e084950]19#endif
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