source: network-game/common@ 34bd549

Name Size Rev Age Author Last Change
../
WorldMap.h 1.5 KB 7f884ea   11 years dmp1488 Map-related structs are now outside of the WorldMap class
WorldMap.cpp 8.8 KB 7f884ea   11 years dmp1488 Map-related structs are now outside of the WorldMap class
Projectile.h 694 bytes 9ba9b96   11 years dmp1488 All ids should now be unsigned ints
Projectile.cpp 2.3 KB 9ba9b96   11 years dmp1488 All ids should now be unsigned ints
Player.h 1.7 KB 34bd549   10 years dmp1488 Make client compile on a Mac
Player.cpp 6.2 KB 0678d60   11 years dmp1488 All server warnings have been fixed and the WorldMap class has a new …
MessageProcessor.h 1.1 KB d05c484   11 years dmp1488 Some game-specific functions moved from server.cpp to the Game class …
MessageProcessor.cpp 5.3 KB 34bd549   10 years dmp1488 Make client compile on a Mac
MessageContainer.h 1.5 KB 34bd549   10 years dmp1488 Make client compile on a Mac
MessageContainer.cpp 2.6 KB 06fc7f7   11 years dmp1488 getMsgTypeString is now defined in MessageContainer.cpp and the …
GameSummary.h 508 bytes c9f6a1c   11 years dmp1488 New GameSummary class for storing game results
GameSummary.cpp 722 bytes 635ad9b   11 years dmp1488 Correction to GameSummary constructor
Game.h 1.6 KB 7f884ea   11 years dmp1488 Map-related structs are now outside of the WorldMap class
Game.cpp 13.2 KB 64a1f4e   11 years dmp1488 Game.addPlayer reset all the player's stats as well
Compiler.h 240 bytes 34bd549   10 years dmp1488 Make client compile on a Mac
Common.h 520 bytes 8554263   11 years dmp1488 Restructuring and code cleanup
Common.cpp 2.8 KB 34bd549   10 years dmp1488 Make client compile on a Mac
  • Property mode set to 040000
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