source: network-game/common@ e1f78f5

Name Size Rev Age Author Last Change
../
Common.cpp 1.2 KB b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Common.h 635 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Compiler.h 201 bytes b53c6b3   12 years dmp1488 Capitalized the filenames in common/*
Message.cpp 808 bytes b07eeac   11 years dmp1488 Players pick up flags when they get close to the flag objects, not the …
Message.h 795 bytes e1f78f5   11 years dmp1488 START_ATTACK and ATTACK message types have been added and the client …
Player.cpp 4.2 KB 46fa35a   11 years dmp1488 The server randomly chooses a player's class when they log on
Player.h 1.1 KB 46fa35a   11 years dmp1488 The server randomly chooses a player's class when they log on
WorldMap.cpp 8.1 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
WorldMap.h 1.5 KB e4c60ba   11 years dmp1488 Players can turn in flags they have picked up to their own flag sites
  • Property mode set to 040000
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