Last change
on this file was 2ce5154, checked in by dportnoy <dmp1488@…>, 11 years ago |
new OpenGL program added, that might replace the client's 2D graphics someday
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File size:
275 bytes
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1 | #version 330 core
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2 |
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3 | // Interpolated values from the vertex shaders
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4 | in vec3 fragmentColor;
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5 |
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6 | // Ouput data
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7 | out vec3 color;
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8 |
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9 | void main()
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10 | {
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11 | // Output color = color specified in the vertex shader,
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12 | // interpolated between all 3 surrounding vertices
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13 | color = fragmentColor;
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14 | } |
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