source: network-game/graphics_library/graphics_library.vcxproj@ 84f9797

Last change on this file since 84f9797 was 9cbdc9c, checked in by Dmitry Portnoy <dportnoy@…>, 11 years ago

Graphics libary can load textures and handle mouse and keyboard controls (using tutorial code)

  • Property mode set to 100644
File size: 4.3 KB
RevLine 
[9cbdc9c]1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 </ItemGroup>
13 <PropertyGroup Label="Globals">
14 <ProjectGuid>{9C8FFDBE-5F41-4E6D-B455-85A2E9AA781D}</ProjectGuid>
15 <RootNamespace>graphics_library</RootNamespace>
16 </PropertyGroup>
17 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
18 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
19 <ConfigurationType>Application</ConfigurationType>
20 <UseDebugLibraries>true</UseDebugLibraries>
21 <CharacterSet>MultiByte</CharacterSet>
22 </PropertyGroup>
23 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
24 <ConfigurationType>Application</ConfigurationType>
25 <UseDebugLibraries>false</UseDebugLibraries>
26 <WholeProgramOptimization>true</WholeProgramOptimization>
27 <CharacterSet>MultiByte</CharacterSet>
28 </PropertyGroup>
29 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
30 <ImportGroup Label="ExtensionSettings">
31 </ImportGroup>
32 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
33 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
34 </ImportGroup>
35 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
36 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
37 </ImportGroup>
38 <PropertyGroup Label="UserMacros" />
39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
40 <IncludePath>C:\glew-1.10.0\include;C:\glfw-2.7.9.bin.WIN32\include;C:\glm;$(IncludePath)</IncludePath>
41 </PropertyGroup>
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
43 <LibraryPath>C:\glew-1.10.0\lib\Release\Win32;C:\glfw-2.7.9.bin.WIN32\lib-msvc100;$(LibraryPath)</LibraryPath>
44 </PropertyGroup>
45 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
46 <ClCompile>
47 <WarningLevel>Level3</WarningLevel>
48 <Optimization>Disabled</Optimization>
49 </ClCompile>
50 <Link>
51 <GenerateDebugInformation>true</GenerateDebugInformation>
52 <AdditionalDependencies>glew32.lib;GLFW.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
53 </Link>
54 </ItemDefinitionGroup>
55 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
56 <ClCompile>
57 <WarningLevel>Level3</WarningLevel>
58 <Optimization>MaxSpeed</Optimization>
59 <FunctionLevelLinking>true</FunctionLevelLinking>
60 <IntrinsicFunctions>true</IntrinsicFunctions>
61 </ClCompile>
62 <Link>
63 <GenerateDebugInformation>true</GenerateDebugInformation>
64 <EnableCOMDATFolding>true</EnableCOMDATFolding>
65 <OptimizeReferences>true</OptimizeReferences>
66 </Link>
67 </ItemDefinitionGroup>
68 <ItemGroup>
69 <ClCompile Include="common\controls.cpp" />
70 <ClCompile Include="common\shader.cpp" />
71 <ClCompile Include="common\texture.cpp" />
72 <ClCompile Include="main.cpp" />
73 </ItemGroup>
74 <ItemGroup>
75 <None Include="SimpleFragmentShader.fragmentshader" />
76 <None Include="SimpleTransform.vertexshader" />
77 <None Include="SimpleVertexShader.vertexshader" />
78 <None Include="SingleColor.fragmentshader" />
79 <None Include="TextureFragmentShader.fragmentshader" />
80 <None Include="TransformVertexShader.vertexshader" />
81 </ItemGroup>
82 <ItemGroup>
83 <ClInclude Include="common\controls.hpp" />
84 <ClInclude Include="common\shader.hpp" />
85 <ClInclude Include="common\texture.hpp" />
86 </ItemGroup>
87 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
88 <ImportGroup Label="ExtensionTargets">
89 </ImportGroup>
[2ce5154]90</Project>
Note: See TracBrowser for help on using the repository browser.