1 | #include "DataAccess.h"
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2 |
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3 | #include <iostream>
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4 | #include <sstream>
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5 | #include <cstdlib>
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6 | #include <crypt.h>
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7 |
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8 | #include "LuaLoader.h"
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9 |
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10 | using namespace std;
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11 |
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12 | DataAccess::DataAccess()
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13 | {
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14 | LuaLoader luaLoader;
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15 |
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16 | string database, username, password;
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17 |
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18 | if (luaLoader.runScript("db_settings.lua")) {
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19 | cout << "Loading settings" << endl;
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20 |
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21 | database = luaLoader.getValue("database");
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22 | username = luaLoader.getValue("username");
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23 | password = luaLoader.getValue("password");
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24 |
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25 | cout << database << endl;
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26 | cout << username << endl;
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27 | cout << password << endl;
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28 | } else {
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29 | cout << "Failed to load settings from lua script" << endl;
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30 | }
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31 |
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32 | mysql_init(&mysql);
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33 | connection = mysql_real_connect(&mysql, "localhost", "pythonAdmin", "pyMaster09*", "pythondb", 0, 0, 0);
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34 |
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35 | if (connection == NULL) {
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36 | cout << mysql_error(&mysql) << endl;
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37 | }else
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38 | cout << "Connection successful" << endl;
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39 | }
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40 |
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41 | DataAccess::~DataAccess()
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42 | {
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43 | mysql_close(connection);
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44 | mysql_close(&mysql);
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45 | }
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46 |
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47 | int DataAccess::insertPlayer(string username, string password, Player::PlayerClass playerClass)
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48 | {
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49 | ostringstream oss;
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50 |
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51 | string salt = "$1$";
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52 | int random;
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53 | char chr;
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54 | for(int i=0; i<8; i++)
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55 | {
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56 | random = rand() % 62;
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57 | if (random < 26)
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58 | chr = (char)('a'+random);
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59 | else if (random < 52)
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60 | chr = (char)('A'+random-26);
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61 | else
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62 | chr = (char)('0'+random-52);
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63 | salt += chr;
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64 | }
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65 | salt += '$';
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66 |
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67 | string encrypted(crypt(password.c_str(), salt.c_str()));
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68 |
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69 | oss << "'" << username << "', '" << encrypted << "', " << playerClass;
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70 |
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71 | return insert("users", "name, password, class", oss.str());
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72 | }
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73 |
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74 | int DataAccess::updatePlayer(Player* p)
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75 | {
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76 | ostringstream values, where;
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77 |
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78 | values << "level=" << p->level << ", experience=" << p->experience << ", honor=" << p->honor << ", wins=" << p->wins << ", losses=" << p->losses << "";
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79 |
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80 | where << "id=" << p->getId() << "";
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81 |
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82 | return update("users", values.str(), where.str());
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83 | }
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84 |
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85 | Player *DataAccess::getPlayer(string username)
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86 | {
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87 | MYSQL_RES *result;
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88 | MYSQL_ROW row;
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89 | Player *p;
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90 | ostringstream oss;
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91 |
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92 | oss << "name='" << username << "'";
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93 |
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94 | result = select("users", oss.str().c_str());
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95 |
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96 | cout << "Got result" << endl;
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97 |
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98 | if (result == NULL) {
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99 | cout << "Error occured" << endl;
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100 | cout << mysql_error(connection) << endl;
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101 | return NULL;
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102 | }
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103 |
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104 | if ( ( row = mysql_fetch_row(result)) != NULL ) {
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105 | cout << "Creating a new player" << endl;
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106 | p = new Player(string(row[1]), string(row[2]));
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107 | p->setId(atoi(row[0]));
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108 | if (row[3] == NULL) {
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109 | p->setClass(Player::CLASS_NONE);
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110 | cout << "Class from db was NULL" << endl;
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111 | }else {
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112 | p->setClass((Player::PlayerClass)atoi(row[3]));
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113 | cout << "Class from db: " << atoi(row[3]) << endl;
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114 | }
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115 | p->level = atoi(row[4]);
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116 | p->experience = atoi(row[5]);
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117 | p->honor = atoi(row[6]);
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118 | p->wins = atoi(row[7]);
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119 | p->losses = atoi(row[8]);
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120 | cout << "Player class: " << p->playerClass << endl;
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121 | cout << "level: " << p->level << endl;
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122 | cout << "experience: " << p->experience << endl;
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123 | cout << "honor: " << p->honor << endl;
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124 | cout << "wins: " << p->wins << endl;
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125 | cout << "losses: " << p->losses << endl;
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126 | cout << "Loaded player from db" << endl;
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127 | }else {
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128 | cout << "Returned no results for some reason" << endl;
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129 | p = NULL;
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130 | }
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131 |
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132 | mysql_free_result(result);
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133 |
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134 | return p;
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135 | }
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136 |
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137 | bool DataAccess::verifyPassword(string password, string encrypted)
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138 | {
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139 | string test(crypt(password.c_str(), encrypted.c_str()));
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140 |
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141 | return encrypted.compare(test) == 0;
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142 | }
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143 |
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144 | int* DataAccess::getPlayerRecord(int playerId) {
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145 | MYSQL_RES *result;
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146 | MYSQL_ROW row;
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147 | ostringstream oss;
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148 | int* record = new int[5];
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149 |
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150 | oss << "id=" << playerId;
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151 | result = select("users", oss.str());
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152 |
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153 | if ( ( row = mysql_fetch_row(result)) != NULL ) {
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154 | cout << "Retrieved player record successfully" << endl;
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155 | record[0] = atoi(row[4]); // level
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156 | record[1] = atoi(row[5]); // experience
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157 | record[2] = atoi(row[6]); // honor
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158 | record[3] = atoi(row[7]); // wins
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159 | record[4] = atoi(row[8]); // losses
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160 | cout << "record[0]:" << record[0] << endl;
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161 | cout << "record[1]:" << record[1] << endl;
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162 | cout << "record[2]:" << record[2] << endl;
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163 | cout << "record[3]:" << record[3] << endl;
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164 | cout << "record[4]:" << record[4] << endl;
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165 | }
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166 |
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167 | if (result == NULL) {
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168 | cout << mysql_error(connection) << endl;
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169 | return NULL;
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170 | }
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171 |
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172 | mysql_free_result(result);
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173 |
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174 | return record;
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175 | }
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176 |
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177 | int** DataAccess::getPlayerGameHistory(int playerId, unsigned int& numGames)
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178 | {
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179 | // each array is the score for one game
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180 | // the columns are result, team, blue score, red score, and time the game ended
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181 | // for result 0 is defeat and 1 is victory
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182 | // for team, 1 is blue and 2 is red
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183 |
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184 | MYSQL_RES *result;
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185 | MYSQL_ROW row;
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186 | ostringstream oss;
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187 |
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188 | int** gameHistory;
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189 |
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190 | oss << "user_id=" << playerId;
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191 | result = select("gameHistory", oss.str());
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192 |
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193 | numGames = mysql_num_rows(result);
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194 | gameHistory = (int**)malloc(sizeof(int*)*numGames);
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195 | cout << "Result has " << numGames << " rows" << endl;
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196 |
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197 | int i=0;
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198 | while ( ( row = mysql_fetch_row(result)) != NULL ) {
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199 | gameHistory[i] = new int[5];
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200 |
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201 | int userTeam = atoi(row[2]);
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202 | int blueScore = atoi(row[3]);
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203 | int redScore = atoi(row[4]);
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204 | time_t timeFinished = atoi(row[5]);
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205 | int gameResult = -1;
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206 |
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207 | if (blueScore == 3) {
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208 | if (userTeam == 1)
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209 | gameResult = 1;
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210 | else
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211 | gameResult = 0;
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212 | }else if (redScore == 3) {
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213 | if (userTeam == 2)
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214 | gameResult = 1;
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215 | else
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216 | gameResult = 0;
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217 | }else {
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218 | cout << "Recorded game has no team with 3 points" << endl;
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219 | }
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220 |
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221 | gameHistory[i][0] = gameResult;
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222 | gameHistory[i][1] = userTeam;
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223 | gameHistory[i][2] = blueScore;
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224 | gameHistory[i][3] = redScore;
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225 | gameHistory[i][4] = timeFinished;
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226 |
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227 | i++;
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228 | }
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229 |
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230 | if (result == NULL) {
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231 | cout << mysql_error(connection) << endl;
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232 | return NULL;
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233 | }
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234 |
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235 | mysql_free_result(result);
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236 |
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237 | return gameHistory;
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238 | }
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239 |
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240 | int DataAccess::saveGameHistory(int playerId, int team, int blueScore, int redScore, time_t timeFinished)
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241 | {
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242 | ostringstream oss;
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243 |
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244 | cout << "Saving game to db" << endl;
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245 | oss << playerId << ", " << team << ", " << blueScore << ", " << redScore << ", " << timeFinished;
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246 |
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247 | return insert("gameHistory", "user_id, user_team, blue_score, red_score, time_finished", oss.str());
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248 | }
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249 |
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250 | int DataAccess::insert(string table, string columns, string values)
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251 | {
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252 | int query_state;
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253 | ostringstream oss;
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254 |
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255 | if (connection == NULL) {
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256 | cout << "Error: non database connection exists" << endl;
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257 | return -1;
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258 | }
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259 |
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260 | oss << "INSERT into " << table << " (" << columns << ") VALUES (" << values << ")";
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261 | cout << "query: " << oss.str() << endl;
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262 |
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263 | query_state = mysql_query(connection, oss.str().c_str());
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264 |
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265 | if (query_state != 0) {
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266 | cout << mysql_error(connection) << endl;
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267 | return -1;
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268 | }
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269 |
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270 | return 0;
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271 | }
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272 |
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273 | int DataAccess::update(string table, string values, string where)
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274 | {
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275 | int query_state;
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276 | ostringstream oss;
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277 |
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278 | if (connection == NULL) {
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279 | cout << "Error: no database connection exists" << endl;
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280 | return -1;
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281 | }
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282 |
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283 | oss << "UPDATE " << table << " SET " << values << " WHERE " << where;
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284 | cout << "query: " << oss.str() << endl;
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285 |
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286 | query_state = mysql_query(connection, oss.str().c_str());
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287 |
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288 |
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289 | if (query_state != 0) {
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290 | cout << mysql_error(connection) << endl;
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291 | return -1;
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292 | }
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293 |
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294 | return 0;
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295 | }
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296 |
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297 | MYSQL_RES *DataAccess::select(string table, string filter)
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298 | {
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299 | int query_state;
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300 | ostringstream oss;
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301 |
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302 | if (connection == NULL) {
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303 | cout << "Error: non database connection exists" << endl;
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304 | return NULL;
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305 | }
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306 |
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307 | oss << "SELECT * FROM " << table;
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308 | if (!filter.empty())
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309 | oss << " WHERE " << filter;
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310 | cout << "executing select query: " << oss.str() << endl;
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311 |
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312 | query_state = mysql_query(connection, oss.str().c_str());
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313 |
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314 | if (query_state != 0) {
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315 | cout << mysql_error(connection) << endl;
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316 | return NULL;
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317 | }
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318 |
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319 | return mysql_store_result(connection);
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320 | }
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