source: network-game/server/Player.h@ 87b3ee2

Last change on this file since 87b3ee2 was 59061f6, checked in by dportnoy <dmp1488@…>, 12 years ago

Added new data access methods to save and retrieve player data

  • Property mode set to 100644
File size: 391 bytes
RevLine 
[2488852]1#ifndef _PLAYER_H
2#define _PLAYER_H
3
4#include <netinet/in.h>
5#include <string>
6
7using namespace std;
8
[8e540f4]9class Player {
[2488852]10public:
[59061f6]11 Player(string name, string password);
12 Player(string name, sockaddr_in addr); // this will be deleted
[8e540f4]13 ~Player();
[2488852]14
[8e540f4]15 bool operator == (const Player &p);
[2488852]16
[59061f6]17 void setAddr(sockaddr_in addr);
18
[8e540f4]19 string name;
[59061f6]20 string password;
[8e540f4]21 sockaddr_in addr;
[2488852]22};
23
24#endif
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