source: network-game/server/makefile@ ec48e7d

Last change on this file since ec48e7d was 2488852, checked in by dportnoy <dmp1488@…>, 12 years ago

Added the player class, added a list of logged-in players, and changed the makefile to work properly, and made git ignore all build artifacts

  • Property mode set to 100644
File size: 300 bytes
Line 
1CC = g++
2LIB_FLAGS = -lssl -lmysqlclient
3FLAGS = $(LIB_FLAGS)
4COMMON_PATH = ../common
5DEPENDENCIES = message.o player.o
6
7server : server.cpp $(DEPENDENCIES)
8 $(CC) -o $@ $+ $(FLAGS)
9
10message.o : $(COMMON_PATH)/message.cpp
11 $(CC) -c -o $@ $?
12
13%.o : %.cpp
14 $(CC) -c -o $@ $?
15
16clean:
17 rm *.o
18 rm server
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