Last change
on this file since 53643ca was 53643ca, checked in by Dmitry Portnoy <dmp1488@…>, 10 years ago |
Server loads user profile and game history info from the database, saves game history to the db after every game, and uses a lua settings file to load db settings
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Property mode
set to
100644
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File size:
1022 bytes
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1 | CC = g++
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2 | #LIB_FLAGS = -lssl -lmysqlclient -lcrypt -lrt
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3 | LIB_FLAGS = -lmysqlclient -lcrypt -lrt -llua5.2
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4 | FLAGS = -Wall -g
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5 | COMMON_PATH = ../common
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6 | DEPENDENCIES = Common.o MessageContainer.o MessageProcessor.o Player.o WorldMap.o DataAccess.o Projectile.o Game.o GameSummary.o LuaLoader.o
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7 |
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8 | gameServer : server.cpp $(DEPENDENCIES)
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9 | $(CC) -o $@ $+ $(FLAGS) $(LIB_FLAGS)
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10 |
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11 | Common.o : $(COMMON_PATH)/Common.cpp
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12 | $(CC) -c -o $@ $? $(FLAGS)
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13 |
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14 | MessageContainer.o : $(COMMON_PATH)/MessageContainer.cpp
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15 | $(CC) -c -o $@ $? $(FLAGS)
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16 |
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17 | MessageProcessor.o : $(COMMON_PATH)/MessageProcessor.cpp
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18 | $(CC) -c -o $@ $? $(FLAGS)
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19 |
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20 | Player.o : $(COMMON_PATH)/Player.cpp
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21 | $(CC) -c -o $@ $? $(FLAGS)
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22 |
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23 | WorldMap.o : $(COMMON_PATH)/WorldMap.cpp
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24 | $(CC) -c -o $@ $? $(FLAGS)
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25 |
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26 | Projectile.o : $(COMMON_PATH)/Projectile.cpp
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27 | $(CC) -c -o $@ $? $(FLAGS)
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28 |
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29 | Game.o : $(COMMON_PATH)/Game.cpp
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30 | $(CC) -c -o $@ $? $(FLAGS)
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31 |
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32 | GameSummary.o : $(COMMON_PATH)/GameSummary.cpp
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33 | $(CC) -c -o $@ $? $(FLAGS)
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34 |
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35 | %.o : %.cpp
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36 | $(CC) -c -o $@ $? $(FLAGS)
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37 |
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38 | clean:
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39 | rm *.o
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40 | rm gameServer
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