source: network-game/server/makefile@ 53643ca

Last change on this file since 53643ca was 53643ca, checked in by Dmitry Portnoy <dmp1488@…>, 10 years ago

Server loads user profile and game history info from the database, saves game history to the db after every game, and uses a lua settings file to load db settings

  • Property mode set to 100644
File size: 1022 bytes
Line 
1CC = g++
2#LIB_FLAGS = -lssl -lmysqlclient -lcrypt -lrt
3LIB_FLAGS = -lmysqlclient -lcrypt -lrt -llua5.2
4FLAGS = -Wall -g
5COMMON_PATH = ../common
6DEPENDENCIES = Common.o MessageContainer.o MessageProcessor.o Player.o WorldMap.o DataAccess.o Projectile.o Game.o GameSummary.o LuaLoader.o
7
8gameServer : server.cpp $(DEPENDENCIES)
9 $(CC) -o $@ $+ $(FLAGS) $(LIB_FLAGS)
10
11Common.o : $(COMMON_PATH)/Common.cpp
12 $(CC) -c -o $@ $? $(FLAGS)
13
14MessageContainer.o : $(COMMON_PATH)/MessageContainer.cpp
15 $(CC) -c -o $@ $? $(FLAGS)
16
17MessageProcessor.o : $(COMMON_PATH)/MessageProcessor.cpp
18 $(CC) -c -o $@ $? $(FLAGS)
19
20Player.o : $(COMMON_PATH)/Player.cpp
21 $(CC) -c -o $@ $? $(FLAGS)
22
23WorldMap.o : $(COMMON_PATH)/WorldMap.cpp
24 $(CC) -c -o $@ $? $(FLAGS)
25
26Projectile.o : $(COMMON_PATH)/Projectile.cpp
27 $(CC) -c -o $@ $? $(FLAGS)
28
29Game.o : $(COMMON_PATH)/Game.cpp
30 $(CC) -c -o $@ $? $(FLAGS)
31
32GameSummary.o : $(COMMON_PATH)/GameSummary.cpp
33 $(CC) -c -o $@ $? $(FLAGS)
34
35%.o : %.cpp
36 $(CC) -c -o $@ $? $(FLAGS)
37
38clean:
39 rm *.o
40 rm gameServer
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