source: network-game/server@ 204edcf

Name Size Rev Age Author Last Change
../
server.cpp 26.0 KB 204edcf   11 years dmp1488 Server uses setters and getters to access id and targetPlayer …
makefile 990 bytes 949cf70   11 years dmp1488 Server makefile uses -Wall to compile all files
DataAccess.h 714 bytes 521c88b   12 years dmp1488 Upon player registration, the server stores the selected player class …
DataAccess.cpp 4.4 KB b72ed16   11 years dmp1488 Included crypt header and reduced debug messages during map load
.gitignore 17 bytes d05086b   11 years dmp1488 Support for logging to a textfile
  • Property mode set to 040000
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