source: network-game/server@ e1af80c

Name Size Rev Age Author Last Change
../
.gitignore 17 bytes d05086b   11 years dmp1488 Support for logging to a textfile
DataAccess.cpp 4.4 KB b72ed16   11 years dmp1488 Included crypt header and reduced debug messages during map load
DataAccess.h 714 bytes 521c88b   11 years dmp1488 Upon player registration, the server stores the selected player class …
makefile 903 bytes c9f6a1c   11 years dmp1488 New GameSummary class for storing game results
server.cpp 46.9 KB e1af80c   11 years dmp1488 When a game ends, the server sets currentGame to NULL for all participants
  • Property mode set to 040000
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