source: network-game/server@ fccd588

Name Size Rev Age Author Last Change
../
DataAccess.cpp 8.0 KB c941e07   10 years dmp1488 Only load the db settings once and actually use the loaded settings …
DataAccess.h 871 bytes 426fb84   10 years dmp1488 Save the actual time a game ends to the databse and send it to the …
db_settings.lua 97 bytes 53643ca   10 years dmp1488 Server loads user profile and game history info from the database, …
dbmod.txt 838 bytes 347d768   10 years dmp1488 Add time_finished to the gameHistory table, switch the order of …
LuaLoader.cpp 1.2 KB 53643ca   10 years dmp1488 Server loads user profile and game history info from the database, …
LuaLoader.h 367 bytes 53643ca   10 years dmp1488 Server loads user profile and game history info from the database, …
makefile 1014 bytes fb894b4   10 years dmp1488 Change server exe name and clean up the db schema
server.cpp 37.4 KB d58e3c3   10 years dmp1488 When a clients fails to create a game, send a CREATE_GAME_FAILURE …
  • Property mode set to 040000
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