source: opengl-game/.gitignore@ 0df3c9a

feature/imgui-sdl points-test
Last change on this file since 0df3c9a was e8ebc76, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 5 years ago

Create main.cpp to hold the initial startup code and (eventually) the CrashLogger wrapper and create a SpaceGame class to hold the rendering and game logic

  • Property mode set to 100644
File size: 168 bytes
RevLine 
[e8ebc76]1spacegame
[03f4c64]2vulkangame
[5272b6b]3newgame
[4d52702]4
[22b2c37]5gl.log
[98f06d9]6game.log
[d9b6a1c]7crash.log
[22b2c37]8
[4befb76]9*.spv
[4e0b82b]10imgui.ini
11
[4d52702]12# Visual Studio files
13*.user
14*.db
15*.opendb
16.vs/
17*.filters
[4813066]18include/
19lib/
[21de283]20*.dll
[4d52702]21Debug/
22Release/
Note: See TracBrowser for help on using the repository browser.