source: opengl-game/.gitignore@ e469aed

feature/imgui-sdl
Last change on this file since e469aed was 187b0f5, checked in by Dmitry Portnoy <dportnoy@…>, 4 years ago

Change VulkanGame and SDLGame to only use discrete GPUs and switch the timer class to steady_clock

  • Property mode set to 100644
File size: 189 bytes
RevLine 
[d2f607c]1openglref
[4eb4d0a]2vulkanref
[d02c25f]3openglgame
[187b0f5]4sdlgame
[99d44b2]5vulkangame
[4d52702]6
[22b2c37]7gl.log
[98f06d9]8game.log
[d9b6a1c]9crash.log
[22b2c37]10
[4befb76]11*.spv
[4e0b82b]12imgui.ini
13
[4d52702]14# Visual Studio files
15*.user
16*.db
17*.opendb
18.vs/
[21de283]19*.dll
[4d52702]20Debug/
21Release/
[aaf27cd]22.vscode/
[681dbe8]23
24include/
25lib/
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