source: opengl-game/OpenGLGame.vcxproj@ 4d52702

feature/imgui-sdl points-test
Last change on this file since 4d52702 was 4d52702, checked in by Dmitry Portnoy <dmp1488@…>, 8 years ago

Add Visual Studio project files and support for building in Windows

  • Property mode set to 100644
File size: 5.9 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Debug|x64">
13 <Configuration>Debug</Configuration>
14 <Platform>x64</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|x64">
17 <Configuration>Release</Configuration>
18 <Platform>x64</Platform>
19 </ProjectConfiguration>
20 </ItemGroup>
21 <PropertyGroup Label="Globals">
22 <ProjectGuid>{592F30FE-3B41-4EE6-A544-23F924C8A1C0}</ProjectGuid>
23 <Keyword>Win32Proj</Keyword>
24 </PropertyGroup>
25 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
26 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
27 <ConfigurationType>Application</ConfigurationType>
28 <UseDebugLibraries>true</UseDebugLibraries>
29 <PlatformToolset>v140</PlatformToolset>
30 </PropertyGroup>
31 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
32 <ConfigurationType>Application</ConfigurationType>
33 <UseDebugLibraries>false</UseDebugLibraries>
34 <PlatformToolset>v140</PlatformToolset>
35 </PropertyGroup>
36 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
37 <ConfigurationType>Application</ConfigurationType>
38 <UseDebugLibraries>true</UseDebugLibraries>
39 <PlatformToolset>v140</PlatformToolset>
40 </PropertyGroup>
41 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
42 <ConfigurationType>Application</ConfigurationType>
43 <UseDebugLibraries>false</UseDebugLibraries>
44 <PlatformToolset>v140</PlatformToolset>
45 </PropertyGroup>
46 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
47 <ImportGroup Label="ExtensionSettings">
48 </ImportGroup>
49 <ImportGroup Label="Shared">
50 </ImportGroup>
51 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
52 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
53 </ImportGroup>
54 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
55 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
56 </ImportGroup>
57 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
58 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
59 </ImportGroup>
60 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
61 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
62 </ImportGroup>
63 <PropertyGroup Label="UserMacros" />
64 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
65 <LinkIncremental>true</LinkIncremental>
66 <IncludePath>D:\Visual Studio Projects\include;$(IncludePath)</IncludePath>
67 <LibraryPath>D:\Visual Studio Projects\lib;$(LibraryPath)</LibraryPath>
68 </PropertyGroup>
69 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
70 <LinkIncremental>true</LinkIncremental>
71 <IncludePath>D:\Visual Studio Projects\include;$(IncludePath)</IncludePath>
72 <LibraryPath>D:\Visual Studio Projects\lib;$(LibraryPath)</LibraryPath>
73 </PropertyGroup>
74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
75 <ClCompile>
76 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
77 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
78 <WarningLevel>Level3</WarningLevel>
79 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
80 <Optimization>Disabled</Optimization>
81 <AdditionalIncludeDirectories>
82 </AdditionalIncludeDirectories>
83 </ClCompile>
84 <Link>
85 <TargetMachine>MachineX86</TargetMachine>
86 <GenerateDebugInformation>true</GenerateDebugInformation>
87 <SubSystem>Console</SubSystem>
88 <AdditionalLibraryDirectories>
89 </AdditionalLibraryDirectories>
90 <AdditionalDependencies>opengl32.lib;glfw3.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
91 </Link>
92 </ItemDefinitionGroup>
93 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
94 <ClCompile>
95 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
96 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
97 <WarningLevel>Level3</WarningLevel>
98 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
99 </ClCompile>
100 <Link>
101 <TargetMachine>MachineX86</TargetMachine>
102 <GenerateDebugInformation>true</GenerateDebugInformation>
103 <SubSystem>Windows</SubSystem>
104 <EnableCOMDATFolding>true</EnableCOMDATFolding>
105 <OptimizeReferences>true</OptimizeReferences>
106 <AdditionalDependencies>opengl32.lib;glfw3.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
107 <EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
108 </Link>
109 </ItemDefinitionGroup>
110 <ItemGroup>
111 <ClCompile Include="game.cpp" />
112 </ItemGroup>
113 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
114 <ImportGroup Label="ExtensionTargets">
115 </ImportGroup>
116</Project>
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