source: opengl-game/OpenGLGame.vcxproj@ 57d43d0

feature/imgui-sdl
Last change on this file since 57d43d0 was 3de31cf, checked in by Dmitry Portnoy <dmp1488@…>, 5 years ago

Add and begin implementing an OpenGL version of the GraphicsPipeline class

  • Property mode set to 100644
File size: 8.0 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup Label="ProjectConfigurations">
4 <ProjectConfiguration Include="Debug|Win32">
5 <Configuration>Debug</Configuration>
6 <Platform>Win32</Platform>
7 </ProjectConfiguration>
8 <ProjectConfiguration Include="Release|Win32">
9 <Configuration>Release</Configuration>
10 <Platform>Win32</Platform>
11 </ProjectConfiguration>
12 <ProjectConfiguration Include="Debug|x64">
13 <Configuration>Debug</Configuration>
14 <Platform>x64</Platform>
15 </ProjectConfiguration>
16 <ProjectConfiguration Include="Release|x64">
17 <Configuration>Release</Configuration>
18 <Platform>x64</Platform>
19 </ProjectConfiguration>
20 </ItemGroup>
21 <ItemGroup>
22 <ClCompile Include="crash-logger.cpp" />
23 <ClCompile Include="FileStackWalker.cpp" />
24 <ClCompile Include="game-gui-glfw.cpp" />
25 <ClCompile Include="graphics-pipeline_opengl.cpp" />
26 <ClCompile Include="IMGUI\imgui.cpp" />
27 <ClCompile Include="IMGUI\imgui_demo.cpp" />
28 <ClCompile Include="IMGUI\imgui_draw.cpp" />
29 <ClCompile Include="imgui_impl_glfw_gl3.cpp" />
30 <ClCompile Include="logger.cpp" />
31 <ClCompile Include="main-opengl.cpp" />
32 <ClCompile Include="opengl-game.cpp" />
33 <ClCompile Include="StackWalker.cpp" />
34 </ItemGroup>
35 <ItemGroup>
36 <ClInclude Include="compiler.hpp" />
37 <ClInclude Include="consts.hpp" />
38 <ClInclude Include="crash-logger.hpp" />
39 <ClInclude Include="FileStackWalker.h" />
40 <ClInclude Include="game-gui-glfw.hpp" />
41 <ClInclude Include="game-gui.hpp" />
42 <ClInclude Include="graphics-pipeline.hpp" />
43 <ClInclude Include="graphics-pipeline_opengl.hpp" />
44 <ClInclude Include="IMGUI\imgui.h" />
45 <ClInclude Include="IMGUI\imgui_internal.h" />
46 <ClInclude Include="IMGUI\stb_rect_pack.h" />
47 <ClInclude Include="IMGUI\stb_textedit.h" />
48 <ClInclude Include="IMGUI\stb_truetype.h" />
49 <ClInclude Include="imgui_impl_glfw_gl3.h" />
50 <ClInclude Include="logger.hpp" />
51 <ClInclude Include="opengl-game.hpp" />
52 <ClInclude Include="StackWalker.h" />
53 </ItemGroup>
54 <ItemGroup>
55 <None Include="gl-shaders\asteroid.frag" />
56 <None Include="gl-shaders\asteroid.vert" />
57 <None Include="gl-shaders\explosion.frag" />
58 <None Include="gl-shaders\explosion.vert" />
59 <None Include="gl-shaders\laser.frag" />
60 <None Include="gl-shaders\laser.vert" />
61 <None Include="gl-shaders\ship.frag" />
62 <None Include="gl-shaders\ship.vert" />
63 </ItemGroup>
64 <PropertyGroup Label="Globals">
65 <VCProjectVersion>16.0</VCProjectVersion>
66 <ProjectGuid>{7BED9D8B-405D-4051-B872-7090AA360091}</ProjectGuid>
67 <RootNamespace>OpenGLGame</RootNamespace>
68 <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
69 </PropertyGroup>
70 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
71 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
72 <ConfigurationType>Application</ConfigurationType>
73 <UseDebugLibraries>true</UseDebugLibraries>
74 <PlatformToolset>v142</PlatformToolset>
75 <CharacterSet>MultiByte</CharacterSet>
76 </PropertyGroup>
77 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
78 <ConfigurationType>Application</ConfigurationType>
79 <UseDebugLibraries>false</UseDebugLibraries>
80 <PlatformToolset>v142</PlatformToolset>
81 <WholeProgramOptimization>true</WholeProgramOptimization>
82 <CharacterSet>MultiByte</CharacterSet>
83 </PropertyGroup>
84 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
85 <ConfigurationType>Application</ConfigurationType>
86 <UseDebugLibraries>true</UseDebugLibraries>
87 <PlatformToolset>v142</PlatformToolset>
88 <CharacterSet>MultiByte</CharacterSet>
89 </PropertyGroup>
90 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
91 <ConfigurationType>Application</ConfigurationType>
92 <UseDebugLibraries>false</UseDebugLibraries>
93 <PlatformToolset>v142</PlatformToolset>
94 <WholeProgramOptimization>true</WholeProgramOptimization>
95 <CharacterSet>MultiByte</CharacterSet>
96 </PropertyGroup>
97 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
98 <ImportGroup Label="ExtensionSettings">
99 </ImportGroup>
100 <ImportGroup Label="Shared">
101 </ImportGroup>
102 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
103 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
104 </ImportGroup>
105 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
106 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
107 </ImportGroup>
108 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
109 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
110 </ImportGroup>
111 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
112 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
113 </ImportGroup>
114 <PropertyGroup Label="UserMacros" />
115 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
116 <IncludePath>include;$(IncludePath)</IncludePath>
117 <LibraryPath>lib;$(LibraryPath)</LibraryPath>
118 </PropertyGroup>
119 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
120 <ClCompile>
121 <WarningLevel>Level3</WarningLevel>
122 <Optimization>Disabled</Optimization>
123 <SDLCheck>true</SDLCheck>
124 <ConformanceMode>true</ConformanceMode>
125 <LanguageStandard>stdcpp17</LanguageStandard>
126 <PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
127 </ClCompile>
128 <Link>
129 <SubSystem>Console</SubSystem>
130 <AdditionalDependencies>glew32s.lib;glfw3.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
131 </Link>
132 </ItemDefinitionGroup>
133 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
134 <ClCompile>
135 <WarningLevel>Level3</WarningLevel>
136 <Optimization>Disabled</Optimization>
137 <SDLCheck>true</SDLCheck>
138 <ConformanceMode>true</ConformanceMode>
139 </ClCompile>
140 <Link>
141 <SubSystem>Console</SubSystem>
142 </Link>
143 </ItemDefinitionGroup>
144 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
145 <ClCompile>
146 <WarningLevel>Level3</WarningLevel>
147 <Optimization>MaxSpeed</Optimization>
148 <FunctionLevelLinking>true</FunctionLevelLinking>
149 <IntrinsicFunctions>true</IntrinsicFunctions>
150 <SDLCheck>true</SDLCheck>
151 <ConformanceMode>true</ConformanceMode>
152 </ClCompile>
153 <Link>
154 <SubSystem>Console</SubSystem>
155 <EnableCOMDATFolding>true</EnableCOMDATFolding>
156 <OptimizeReferences>true</OptimizeReferences>
157 </Link>
158 </ItemDefinitionGroup>
159 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
160 <ClCompile>
161 <WarningLevel>Level3</WarningLevel>
162 <Optimization>MaxSpeed</Optimization>
163 <FunctionLevelLinking>true</FunctionLevelLinking>
164 <IntrinsicFunctions>true</IntrinsicFunctions>
165 <SDLCheck>true</SDLCheck>
166 <ConformanceMode>true</ConformanceMode>
167 </ClCompile>
168 <Link>
169 <SubSystem>Console</SubSystem>
170 <EnableCOMDATFolding>true</EnableCOMDATFolding>
171 <OptimizeReferences>true</OptimizeReferences>
172 </Link>
173 </ItemDefinitionGroup>
174 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
175 <ImportGroup Label="ExtensionTargets">
176 </ImportGroup>
177</Project>
Note: See TracBrowser for help on using the repository browser.