source: opengl-game/OpenGLReference.vcxproj.filters

feature/imgui-sdl
Last change on this file was e66fd66, checked in by Dmitry Portnoy <dportnoy@…>, 3 years ago

In OpenGLReference, change all enums to enum classes and update IMGUI to the latest version

  • Property mode set to 100644
File size: 3.2 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <ClCompile Include="crash-logger.cpp" />
5 <ClCompile Include="FileStackWalker.cpp" />
6 <ClCompile Include="logger.cpp" />
7 <ClCompile Include="new-game.cpp" />
8 <ClCompile Include="StackWalker.cpp" />
9 <ClCompile Include="utils.cpp" />
10 <ClCompile Include="IMGUI\imgui.cpp">
11 <Filter>IMGUI</Filter>
12 </ClCompile>
13 <ClCompile Include="IMGUI\imgui_demo.cpp">
14 <Filter>IMGUI</Filter>
15 </ClCompile>
16 <ClCompile Include="IMGUI\imgui_draw.cpp">
17 <Filter>IMGUI</Filter>
18 </ClCompile>
19 <ClCompile Include="IMGUI\imgui_widgets.cpp">
20 <Filter>IMGUI</Filter>
21 </ClCompile>
22 <ClCompile Include="IMGUI\imgui_impl_glfw.cpp">
23 <Filter>IMGUI</Filter>
24 </ClCompile>
25 <ClCompile Include="IMGUI\imgui_impl_opengl3.cpp">
26 <Filter>IMGUI</Filter>
27 </ClCompile>
28 </ItemGroup>
29 <ItemGroup>
30 <ClInclude Include="crash-logger.hpp" />
31 <ClInclude Include="FileStackWalker.h" />
32 <ClInclude Include="StackWalker.h" />
33 <ClInclude Include="stb_image.h" />
34 <ClInclude Include="utils.hpp" />
35 <ClInclude Include="IMGUI\imgui.h">
36 <Filter>IMGUI</Filter>
37 </ClInclude>
38 <ClInclude Include="IMGUI\imgui_internal.h">
39 <Filter>IMGUI</Filter>
40 </ClInclude>
41 <ClInclude Include="IMGUI\imstb_rectpack.h">
42 <Filter>IMGUI</Filter>
43 </ClInclude>
44 <ClInclude Include="IMGUI\imstb_textedit.h">
45 <Filter>IMGUI</Filter>
46 </ClInclude>
47 <ClInclude Include="IMGUI\imstb_truetype.h">
48 <Filter>IMGUI</Filter>
49 </ClInclude>
50 <ClInclude Include="IMGUI\imconfig.h">
51 <Filter>IMGUI</Filter>
52 </ClInclude>
53 <ClInclude Include="IMGUI\imgui_impl_glfw.h">
54 <Filter>IMGUI</Filter>
55 </ClInclude>
56 <ClInclude Include="IMGUI\imgui_impl_opengl3.h">
57 <Filter>IMGUI</Filter>
58 </ClInclude>
59 <ClInclude Include="logger.hpp" />
60 </ItemGroup>
61 <ItemGroup>
62 <Image Include="laser.png" />
63 </ItemGroup>
64 <ItemGroup>
65 <None Include="gl-shaders\asteroid.frag">
66 <Filter>Shaders</Filter>
67 </None>
68 <None Include="gl-shaders\asteroid.vert">
69 <Filter>Shaders</Filter>
70 </None>
71 <None Include="gl-shaders\explosion.frag">
72 <Filter>Shaders</Filter>
73 </None>
74 <None Include="gl-shaders\explosion.vert">
75 <Filter>Shaders</Filter>
76 </None>
77 <None Include="gl-shaders\laser.frag">
78 <Filter>Shaders</Filter>
79 </None>
80 <None Include="gl-shaders\laser.vert">
81 <Filter>Shaders</Filter>
82 </None>
83 <None Include="gl-shaders\ship.frag">
84 <Filter>Shaders</Filter>
85 </None>
86 <None Include="gl-shaders\ship.vert">
87 <Filter>Shaders</Filter>
88 </None>
89 </ItemGroup>
90 <ItemGroup>
91 <Text Include="gl.log" />
92 <Text Include="opengl-notes.txt" />
93 <Text Include="README.txt" />
94 <Text Include="TODO.txt" />
95 </ItemGroup>
96 <ItemGroup>
97 <Filter Include="Shaders">
98 <UniqueIdentifier>{f2418fb1-b19b-403f-8bee-94855a96c27c}</UniqueIdentifier>
99 </Filter>
100 <Filter Include="IMGUI">
101 <UniqueIdentifier>{08ca1b8c-e584-49f3-9c52-82635e2191ed}</UniqueIdentifier>
102 </Filter>
103 </ItemGroup>
104</Project>
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