source: opengl-game/VulkanGame.vcxproj.filters@ 20e4c2b

feature/imgui-sdl
Last change on this file since 20e4c2b was 20e4c2b, checked in by Dmitry Portnoy <dportnoy@…>, 3 years ago

In VulkanGame, use ImGui for the UI instead of using SDL to draw elements onto an overlay, and remove everything associated with the overlay pipeline

  • Property mode set to 100644
File size: 3.5 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <ClCompile Include="crash-logger.cpp" />
5 <ClCompile Include="FileStackWalker.cpp" />
6 <ClCompile Include="game-gui-sdl.cpp" />
7 <ClCompile Include="logger.cpp" />
8 <ClCompile Include="main-vulkan.cpp" />
9 <ClCompile Include="StackWalker.cpp" />
10 <ClCompile Include="utils.cpp" />
11 <ClCompile Include="vulkan-game.cpp" />
12 <ClCompile Include="vulkan-utils.cpp" />
13 <ClCompile Include="IMGUI\imgui.cpp">
14 <Filter>IMGUI</Filter>
15 </ClCompile>
16 <ClCompile Include="IMGUI\imgui_demo.cpp">
17 <Filter>IMGUI</Filter>
18 </ClCompile>
19 <ClCompile Include="IMGUI\imgui_draw.cpp">
20 <Filter>IMGUI</Filter>
21 </ClCompile>
22 <ClCompile Include="IMGUI\imgui_impl_sdl.cpp">
23 <Filter>IMGUI</Filter>
24 </ClCompile>
25 <ClCompile Include="IMGUI\imgui_impl_vulkan.cpp">
26 <Filter>IMGUI</Filter>
27 </ClCompile>
28 <ClCompile Include="IMGUI\imgui_widgets.cpp">
29 <Filter>IMGUI</Filter>
30 </ClCompile>
31 <ClCompile Include="sdl-game.cpp">
32 <Filter>IMGUI SDL Reference</Filter>
33 </ClCompile>
34 </ItemGroup>
35 <ItemGroup>
36 <ClInclude Include="compiler.hpp" />
37 <ClInclude Include="consts.hpp" />
38 <ClInclude Include="crash-logger.hpp" />
39 <ClInclude Include="FileStackWalker.h" />
40 <ClInclude Include="game-gui-sdl.hpp" />
41 <ClInclude Include="game-gui.hpp" />
42 <ClInclude Include="graphics-pipeline.hpp" />
43 <ClInclude Include="graphics-pipeline_vulkan.hpp" />
44 <ClInclude Include="logger.hpp" />
45 <ClInclude Include="StackWalker.h" />
46 <ClInclude Include="utils.hpp" />
47 <ClInclude Include="vulkan-game.hpp" />
48 <ClInclude Include="vulkan-utils.hpp" />
49 <ClInclude Include="IMGUI\imconfig.h">
50 <Filter>IMGUI</Filter>
51 </ClInclude>
52 <ClInclude Include="IMGUI\imgui.h">
53 <Filter>IMGUI</Filter>
54 </ClInclude>
55 <ClInclude Include="IMGUI\imgui_impl_sdl.h">
56 <Filter>IMGUI</Filter>
57 </ClInclude>
58 <ClInclude Include="IMGUI\imgui_impl_vulkan.h">
59 <Filter>IMGUI</Filter>
60 </ClInclude>
61 <ClInclude Include="IMGUI\imgui_internal.h">
62 <Filter>IMGUI</Filter>
63 </ClInclude>
64 <ClInclude Include="IMGUI\imstb_rectpack.h">
65 <Filter>IMGUI</Filter>
66 </ClInclude>
67 <ClInclude Include="IMGUI\imstb_textedit.h">
68 <Filter>IMGUI</Filter>
69 </ClInclude>
70 <ClInclude Include="IMGUI\imstb_truetype.h">
71 <Filter>IMGUI</Filter>
72 </ClInclude>
73 <ClInclude Include="sdl-game.hpp">
74 <Filter>IMGUI SDL Reference</Filter>
75 </ClInclude>
76 </ItemGroup>
77 <ItemGroup>
78 <Image Include="assets\images\spaceship.bmp" />
79 </ItemGroup>
80 <ItemGroup>
81 <Font Include="assets\fonts\lazy.ttf" />
82 </ItemGroup>
83 <ItemGroup>
84 <None Include="assets\laser.xcf" />
85 <None Include="shaders\asteroid.frag" />
86 <None Include="shaders\asteroid.vert" />
87 <None Include="shaders\overlay.frag" />
88 <None Include="shaders\overlay.vert" />
89 <None Include="shaders\scene.frag" />
90 <None Include="shaders\scene.vert" />
91 <None Include="shaders\ship.frag" />
92 <None Include="shaders\ship.vert" />
93 </ItemGroup>
94 <ItemGroup>
95 <Text Include="scene-notes.txt" />
96 </ItemGroup>
97 <ItemGroup>
98 <Filter Include="IMGUI">
99 <UniqueIdentifier>{65ca0179-33c5-4f22-a933-8d8aaa1f2ae9}</UniqueIdentifier>
100 </Filter>
101 <Filter Include="IMGUI SDL Reference">
102 <UniqueIdentifier>{e540b46d-7c98-427d-a28d-4fc20d495826}</UniqueIdentifier>
103 </Filter>
104 </ItemGroup>
105</Project>
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