source: opengl-game/VulkanReference.vcxproj.filters@ ca188cc

Last change on this file since ca188cc was ca188cc, checked in by Dmitry Portnoy <dmp1488@…>, 3 years ago

Add some .vcxproj.filters files

  • Property mode set to 100644
File size: 1.4 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <ItemGroup>
4 <ClCompile Include="game-gui-sdl.cpp" />
5 <ClCompile Include="vulkan-ref.cpp" />
6 <ClCompile Include="utils.cpp" />
7 </ItemGroup>
8 <ItemGroup>
9 <ClInclude Include="game-gui-sdl.hpp" />
10 <ClInclude Include="game-gui.hpp" />
11 <ClInclude Include="stb_image.h" />
12 <ClInclude Include="utils.h" />
13 </ItemGroup>
14 <ItemGroup>
15 <None Include="compile.bat" />
16 <None Include="compile.sh" />
17 <None Include="shaders\overlay.frag">
18 <Filter>shaders</Filter>
19 </None>
20 <None Include="shaders\overlay.vert">
21 <Filter>shaders</Filter>
22 </None>
23 <None Include="shaders\scene.frag">
24 <Filter>shaders</Filter>
25 </None>
26 <None Include="shaders\scene.vert">
27 <Filter>shaders</Filter>
28 </None>
29 </ItemGroup>
30 <ItemGroup>
31 <Text Include="README.txt" />
32 </ItemGroup>
33 <ItemGroup>
34 <Filter Include="textures">
35 <UniqueIdentifier>{f5b40956-35d4-47c5-b139-91e85e79c277}</UniqueIdentifier>
36 </Filter>
37 <Filter Include="shaders">
38 <UniqueIdentifier>{cab36a0a-ed35-4414-89cd-79f7ad649022}</UniqueIdentifier>
39 </Filter>
40 </ItemGroup>
41 <ItemGroup>
42 <Image Include="textures\texture.jpg">
43 <Filter>textures</Filter>
44 </Image>
45 </ItemGroup>
46</Project>
Note: See TracBrowser for help on using the repository browser.