feature/imgui-sdl
points-test
Last change
on this file since 4d0820f was 92bc4fe, checked in by Dmitry Portnoy <dmitry.portnoy@…>, 7 years ago |
Make the game window fullscreen, hide the mouse cursor, and change the view to an overhead one as the player moves around the scene
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Property mode
set to
100644
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File size:
186 bytes
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1 | #ifndef CONTROLS_HPP
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2 | #define CONTROLS_HPP
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3 |
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4 | void computeMatricesFromInputs(int windowWidth, int windowHeight);
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5 | glm::mat4 getViewMatrix();
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6 | glm::mat4 getProjectionMatrix();
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7 |
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8 | #endif
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