# TODO: Maybe turn this into a target in the makefile OS=$(uname) if [ $OS = "Darwin" ]; then VULKAN_SDK_PATH=/Users/dportnoy15/Development/vulkan-sdk-macos-1.1.108.0/macOS fi if [ $OS = "Linux" ]; then VULKAN_SDK_PATH=/home/dportnoy/Desktop/VulkanSDK/1.1.106.0/x86_64 fi echo $VULKAN_SDK_PATH $VULKAN_SDK_PATH/bin/glslangValidator -V shader.vert $VULKAN_SDK_PATH/bin/glslangValidator -V shader.frag