#ifndef _RTWO_CONSTS_H #define _RTWO_CONSTS_H #define GAME_VERSION "0.01.000" #define RTWO_SUCCESS true #define RTWO_ERROR false #define CRASH_LOG_FILE "crash.log" // TODO: Would prefer to use enums, but couldn't find a great way to use them in bitmasks constexpr unsigned char GUI_FLAGS_WINDOW_FULLSCREEN { 1 << 0 }; #endif // _RTWO_CONSTS_H