#ifndef _RTWO_CONSTS_H #define _RTWO_CONSTS_H #define GAME_VERSION "0.01.000" #define RTWO_SUCCESS true #define RTWO_ERROR false #define CRASH_LOG_FILE "crash.log" // TODO: Would prefer to use enums, but couldn't find a great way to use them in bitmasks constexpr unsigned char GUI_FLAGS_WINDOW_FULLSCREEN { 1 << 0 }; /* constexpr unsigned char RTWO_KEY_EVENT_NONE { 0 }; constexpr unsigned char RTWO_KEY_EVENT_PRESSED { 1 }; constexpr unsigned char RTWO_KEY_EVENT_RELEASED { 2 }; */ #endif // _RTWO_CONSTS_H